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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 07-03-2003, 12:42 AM   #1 (permalink)
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Default Questions about Devils Tounge from TS

Im trying to put this vehicle in RA2 and I was succesful but then I tried to make him go underground and got the infamous internal error message. Now I downloaded deezires encyclopedia and in it it said the locomotor would be able to be used in RA2 yet it still wont go underground. Has anyone put this unit in RA2? If so did you get it to burrow in the ground and if so how?
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Old 07-03-2003, 02:56 AM   #2 (permalink)
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Post your rules please. Might help us finding the fault
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Old 07-03-2003, 03:23 AM   #3 (permalink)
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Quote:
Originally Posted by Daedalus
Post your rules please. Might help us finding the fault
okedok

rules
; Subterranean Tank
[SUBTANK]
Name=Devil's Tongue
Prerequisite=GAWEAP
Primary=PrismShot
MoveToShroud=no
Strength=300
Category=AFV
DeployTime=.022
TypeImmune=yes
Armor=light
Turret=no
IsTilter=yes
TechLevel=7
Sight=5
Speed=5
CrateGoodie=yes
Owner=British,French,Germans,Americans,Alliance
AllowedToStartInMultiplayer=no
Cost=500
Points=25
ROT=6
Crusher=yes
NoMovingFire=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=4
Locomotor={4A582743-9839-11d1-B709-00A024DDAFD1}
MovementZone=Subterannean
ThreatPosed=30 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
Weight=3.5
EliteAbilities=SELF_HEAL
AutoCrush=no
Accelerates=false
ZFudgeColumn=10
ZFudgeTunnel=14


art.ini
[SUBTANK]
Cameo=SUBTICON
Voxel=yes
Remapable=yes
PrimaryFireFLH=128,0,40
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Old 07-03-2003, 06:46 AM   #4 (permalink)
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Can't see a flaw atm, but I suggest simply copying a "normal" tank, like the Grizzly, and putting the Locomotor & MovementZone...works definately...I've done it...

P.S.: This method also makes sure that your unit is "RA2-compatible"...like, the Voice-Codes are correct, the UIName= is there, etc...
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Old 07-03-2003, 07:45 AM   #5 (permalink)
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Why dont u just copy-paste the original code for Devil's tongue fron TS rules file ? It'll work. Just change the weapon name and voices as u like.
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Old 07-03-2003, 10:36 AM   #6 (permalink)
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Quote:
Originally Posted by Psycho
Why dont u just copy-paste the original code for Devil's tongue fron TS rules file ? It'll work. Just change the weapon name and voices as u like.
TS misses a lot of tags. Look at a TS unit and a RA2 unit. TS has less tags. It's just easier to copy it from RA2 then Copy from TS and add all those tags

Edit: i deleted the color tags in the quote. Psycho, that color is realy annoying when quoting. Pleaz choose an darker color
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Old 07-03-2003, 05:01 PM   #7 (permalink)
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Quote:
Originally Posted by Psycho

Why dont u just copy-paste the original code for Devil's tongue fron TS rules file ? It'll work. Just change the weapon name and voices as u like.
Well thats what I did, the only thing I changed was the owner and the weapon and whenever I order it to go underground I get an internal error message.
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Old 07-03-2003, 05:19 PM   #8 (permalink)
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Quote:
Originally Posted by Renegade
Can't see a flaw atm, but I suggest simply copying a "normal" tank, like the Grizzly, and putting the Locomotor & MovementZone...works definately...I've done it...
Im glad it works for ya. But I just tried that. I put the locomotor and the movement zone in the grizzley tank files and I still get the internal error message.
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Old 07-03-2003, 05:32 PM   #9 (permalink)
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why dont u just check the Iron Fist's code in RA2 DeeZire?
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Old 07-03-2003, 05:38 PM   #10 (permalink)
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I followed DZ's tutorial to the letter for adding a subterranean unit and it worked fine the first time out...
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