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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 07-04-2003, 02:01 PM   #1 (permalink)
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Default matrix mod

whould it be posible to make an ore type ot replace gems that looked the same as the body debris ( the body that fly out of tanks and building sin some mods)

also the thicker the ore the more bodys piled



also how do you replace the ore types??no it is disgusting yes but it is for a mod (i havent decied on a title)

THIS MOD IS SET JUST PRE MATRIX

go here for the movies


http://www.intothematrix.com/rl_cmp/...meset_sr1.html

http://www.intothematrix.com/rl_cmp/...meset_sr2.html


and i would apprecate any graphic people could make


if you dont want to could you give me a qiuick tutourial
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Old 07-04-2003, 02:22 PM   #2 (permalink)
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First of all, a Matrix Mod is a bad idea, but we've discussed that on these forums long ago.

I'd think you'd just have to replace the Ore art with your own (i.e. you've gotta make the art for those bodies yourself).
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Old 07-04-2003, 02:34 PM   #3 (permalink)
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no not a mo dof the actula matrix a mod of the final battles before the matrix they had tanks a and mechs and stuff

an i knw ive got to replce it but how??
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Old 07-04-2003, 02:41 PM   #4 (permalink)
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Just search for the names of the Ore art and names your SHP's that way!
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Old 07-04-2003, 02:43 PM   #5 (permalink)
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?????
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Old 07-04-2003, 03:51 PM   #6 (permalink)
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1.Find the ore shps in ra2.mix (probably in isotem.mix, isosno.mix, etc).
2.Extract them.
3.Then convert to pcx and replace the art
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Old 07-04-2003, 05:32 PM   #7 (permalink)
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now i just need to know what the name of the body debris graphic so could some one tell me what it is??
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Old 07-04-2003, 07:32 PM   #8 (permalink)
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ra2.mix=>conquer.mix=>dbrs10sm.shp
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Old 07-04-2003, 07:34 PM   #9 (permalink)
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i know now but it just lokoks wierd and i dont know how to fix it
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Old 07-04-2003, 07:35 PM   #10 (permalink)
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what do u mean by wierd?
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