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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 08-09-2003, 06:39 PM   #81 (permalink)
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nobody knew that i suppose
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Old 08-09-2003, 07:47 PM   #82 (permalink)
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either you use the same V3 missile or replace the yuri boomer with the dread missile and use that for a new 1, as far as i know theres no other way to do it.
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Old 08-09-2003, 08:08 PM   #83 (permalink)
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so you all don't know how to make a new v3

i'll try to type it out for ya

WARNING i'm not good at describing things so bear with me

find this:
V3Warhead=XXXX
DMislWarhead=XXXX
V3EliteWarhead=XXXX
DMislEliteWarhead=XXXX

make it this:
V3Warhead=V3WH
DMislWarhead=whatevr you want the warhead to be
V3EliteWarhead=V3EWH
DMislEliteWarhead=whatevr you want the elite warhead to be


make the v3's weapon and elite weapon v3launcher i think it already is tho make this the warhead:
[V3Launcher]
Damage=1
ROF=150
Range=18
MinimumRange=5
Spawner=yes
Projectile=InvisibleHigh
Speed=10
Warhead=Special


make your vehicle that launches missiles like this:

[XXX]
UIName=Name:XXX
Name=XXX
Category=AFV
Image=XXX
Prerequisite=NAWEAP,NARADR
Primary=V3LauncherE
CanPassiveAquire=no
Spawns=DMISL
SpawnsNumber=1
SpawnRegenRate=500
SpawnReloadRate=0
NoSpawnAlt=yes
Strength=300
Armor=heavy
TechLevel=10
Turret=no
CrateGoodie=no
Sight=7
Speed=3
Owner=Russians,Confederation,Africans,Arabs
RequiredHouses=Russians
Cost=1400
Points=40
ROT=5
AllowedToStartInMultiplayer=no
Crusher=yes
Crewed=no
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
VoiceSelect=GenSovVehicleSelect
VoiceMove=GenSovVehicleMove
VoiceAttack=GenSovVehicleAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=V3MoveStart
Maxdebris=3
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Destroyer
ThreatPosed=25
DamageParticleSystems=SparkSys,SmallGreySSys
Weight=3.5
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FAST ER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
AccelerationFactor=0.01
ZFudgeColumn=8
ZFudgeTunnel=13
Size=3
GuardRange=9
TooBigToFitUnderBridge=true


and this as its weapon

[V3LauncherE]
Damage=250
ROF=150
Range=20
MinimumRange=5
Spawner=yes
Projectile=InvisibleHigh
Speed=10
Warhead=XXXWH


now the v3's weapon is its own and the new missile launcher is v3's elite weapon but we have killed the dread noughtmake it tech level -1 so there isn't errors

and you have to change things in the art ini to sute your needs but that stuff is very basic

some of the rules i posted don't have to be exactly like i wrote them eg. armor techlevel

one more thing do this to the dreadnought missile:

DMislPauseFrames=0
DMislTiltFrames=60
DMislPitchInitial=0
DMislPitchFinal=0.5
DMislTurnRate=0.08
DMislAcceleration=0.8
DMislAltitude=768
DMislDamage=300
DMislEliteDamage=600
DMislBodyLength=256
DMislLazyCurve=yes
DMislType=DMISL

now it shoots just like a v3 but you loose the dread nought i never used navy thats why i changed it but when i erased the dread nought i made a missile sub to balance it out so now everthing is all good

sorry for my grammer and spelling i tried to type it fast

i think i may have forgotton something if you see something i over looked tell me
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Old 08-09-2003, 08:13 PM   #84 (permalink)
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using this method i made a tesla v3 which is really badass i got the voxel and stuff if you want me to post it and check out my new avatar i made the frames but kravvitz animated it
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Old 08-09-2003, 08:23 PM   #85 (permalink)
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sorry to spam up this topic but whats icq ?
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Old 08-09-2003, 08:40 PM   #86 (permalink)
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icq is a instant messanger(or so they say)
umm i have herd bout this

V3RocketType=V3ROCKET
then
V3RocketType=V3ROCKET,NEWROCKET

but i never tryed it
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Old 08-09-2003, 11:14 PM   #87 (permalink)
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Quote:
Originally Posted by doog
using this method i made a tesla v3 which is really badass i got the voxel and stuff if you want me to post it and check out my new avatar i made the frames but kravvitz animated it
It was really easy to animate it in JASC Animation Shop 3.

Quote:
Originally Posted by doog
sorry to spam up this topic but whats icq ?
yes it's an instant messenger, but it makes finding out your IP address really easy.

Next time please edit your post.

Quote:
Originally Posted by MMk4C01
icq is a instant messanger(or so they say)
umm i have herd bout this

V3RocketType=V3ROCKET
then
V3RocketType=V3ROCKET,NEWROCKET

but i never tryed it
I don't think that works.
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Old 08-10-2003, 01:07 AM   #88 (permalink)
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Quote:
Originally Posted by MMk4C01
icq is a instant messanger(or so they say)
umm i have herd bout this

V3RocketType=V3ROCKET
then
V3RocketType=V3ROCKET,NEWROCKET

but i never tryed it
well i guess i submitted this method in one of the previous threads...though it didnt work
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Old 08-10-2003, 07:31 AM   #89 (permalink)
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Quote:
Originally Posted by doog
now it shoots just like a v3 but you loose the dread nought i never used navy thats why i changed it but when i erased the dread nought i made a missile sub to balance it out so now everthing is all good
like i said, Can't be done without replacing the dread or boomer missiles
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Old 08-10-2003, 08:29 AM   #90 (permalink)
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Fenring has the tutorial on that in his site..try looking at http://dynamic5.gamespy.com/~fenringmods/tutorials
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