logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,537
Total Threads: 8,627
Posts: 94,210

Administrators:
DeeZire, Redemption

There are currently 110 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

Reply
 
LinkBack Thread Tools
Old 07-15-2003, 10:42 AM   #1 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: Canada
Posts: 334
Send a message via MSN to Xgamer
Default Soviet Airforce Command Center

I *finally* finished the Soviet Airforce Command Center's buildup! If any of you can't remember what it looked like (or have never seen it), you can see it here.

All that's left is preperation for the game to handle it. Which means splitting up the images, one as the building and one as the "bib." Also, like my other buildings, it will be easy to add to a mod because they will use the existing rules.ini and art.ini code with minor modifications.

Any problems you may see have probably been addressed in my own files.

Here are the buildups (in approximate game speed):



Xgamer is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-15-2003, 11:19 AM   #2 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: in an aircraft carrier in the Asia and the Pacific waters
Posts: 638
Default

that was bloody good!! is the structure complete with damage frames and snow version? also the Art.ini guide for the structure, is it available? would you put it for download?
xcomet is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-15-2003, 11:33 AM   #3 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: England
Posts: 183
Send a message via MSN to Tratos
Default

[einstien]Incredible!!![/einstien]
Tratos is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-15-2003, 12:50 PM   #4 (permalink)
Senior Member
 
Join Date: Jun 2003
Location: Indianapolis, Indiana, United States
Posts: 110
Send a message via AIM to Seafox
Default

Wow, this SHP is very good. If it's availible for public use, maybe the Soviets will finally get an airfield, instead of having to capture them.
Seafox is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-15-2003, 01:39 PM   #5 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
Send a message via MSN to ComradeJ
Default

How do you make a buildup, I was making an Airfield but I'm kinda stuck on the Buildup.
ComradeJ is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-15-2003, 02:07 PM   #6 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: Canada
Posts: 334
Send a message via MSN to Xgamer
Default

Skills ComradeJ, skills!

I kept each piece as its own layer so I'm free to move them around. It will be released to the public once I'm finished with it.

xcomet: check the link in the post if you want to see the damaged and snow frames.
Xgamer is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-15-2003, 02:23 PM   #7 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
Send a message via MSN to ComradeJ
Default Re: Soviet Airforce Command Center

Quote:
Originally Posted by Xgamer
Here are the buildups (in approximate game speed):
Not if you're internet connection is as slow as mine, lol!
ComradeJ is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-15-2003, 04:58 PM   #8 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: in an aircraft carrier in the Asia and the Pacific waters
Posts: 638
Default

if you'll release it like a structure pack, notify use..or post it here..thanx!! continue your nice artwork!!
xcomet is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-15-2003, 05:37 PM   #9 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: England
Posts: 183
Send a message via MSN to Tratos
Default

Quote:
Originally Posted by xcomet
if you'll release it like a structure pack, notify use..or post it here..thanx!! continue your nice artwork!!
If you want to put it up for download i would be quite happy to put it n ra2 savagewar (see my sig)
Tratos is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 07-15-2003, 08:56 PM   #10 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: Egypt
Posts: 1,241
Send a message via ICQ to DeeZeL Send a message via MSN to DeeZeL
Default

very nice work Xgamer.
DeeZeL is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Command Center icons Cattman2236 Generals & Zero Hour Editing 5 06-30-2005 07:05 AM
Generals abilities without a command center? DarkSideDave Generals & Zero Hour Editing 9 08-13-2004 04:58 AM
Old Command Center Mongoose Generals & Zero Hour Editing 13 09-06-2003 09:46 PM
Command Center Editing Lynx Generals & Zero Hour Editing 6 03-22-2003 11:38 PM
Custom Flag On Command Center DeeZire Generals & Zero Hour Editing 17 02-16-2003 03:52 PM


All times are GMT -4. The time now is 04:47 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.0 Release Candidate 2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.