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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 07-21-2003, 11:12 PM   #1 (permalink)
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Join Date: Mar 2003
Location: USA
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Default all mixed up...

when i play yuris revenge with deezire enabled, i can never get past the first campain because the game refuses to activate the time macene(sp)
also, the arrows above the power plants are sideways, and, occasionally, the sound will become all screwed up (money gain sound becomes "no" sound, build sound becomes group select sound, menu change sound becomes nuke launtch sound) untill i exit the game. any ideas/fixes?
i have a fast comp with win xp.
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Old 07-21-2003, 11:51 PM   #2 (permalink)
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No mod that adds new buildings will allow the campaigns to work. Unless those buildings are added for multiplayer only.
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Old 07-23-2003, 02:34 PM   #3 (permalink)
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it is a common prob..it late versions of DeeZire that i played with RA2..when i select the Spy, the Spy said "I've been spotted!" that taunt is used when the infantry is under attack..it just messes the sounds and other logic..i'm proud to say that my mod just make things a bit harder and a bit easier in some terms, in single player campaign and multiplayer
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