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Command and Conquer Editing
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Red Alert 2 & Yuri's Revenge Editing
» the evil meats idea
Red Alert 2 & Yuri's Revenge Editing
Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.
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12-22-2002, 03:19 PM
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chewymeat
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Join Date: Dec 2002
Location: in the jam of a doughnut
Posts: 153
i think it means 'in my opinion'
12-22-2002, 03:43 PM
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goliedude
Senior Member
Join Date: Dec 2002
Location: California, USA
Posts: 160
Weird. Somebody could invent a language out of stuff like that. It would have sentences only like 5 characters long! :lol:
12-23-2002, 05:04 AM
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Godwin
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Join Date: Sep 2001
Location: Singapore
Posts: 382
it wouldnt work
12-23-2002, 05:59 AM
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TangyTom
Senior Member
Join Date: Dec 2002
Location: Ice Station Zebra.
Posts: 363
There would be so many combinations of words.......it would be impossible to know what anyone was talking about....
TWBSMCOW........IWBITKWAWTA.......
Could you really have guessed that?
12-23-2002, 10:32 PM
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Xgamer
Senior Member
Join Date: Dec 2002
Location: Canada
Posts: 334
Quote:
Originally Posted by
TangyTom
There would be so many combinations of words.......it would be impossible to know what anyone was talking about....
TWBSMCOW........IWBITKWAWTA.......
Could you really have guessed that?
Basically the first letter of every word you said. :lol:
02-13-2003, 05:16 PM
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shane
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Join Date: Feb 2003
Location: BFE Missouri
Posts: 91
Here's a thought. If you are using a buildable pavement (see discussion on pavements) then add a gassy animation to it and have that animation cause damage.
There ya go, a "wall" of damaging gasses that can be driven across.
02-14-2003, 02:18 PM
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ComradeJ
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Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
The damage on an animation...
I thought it only worked on the building itself, read DeeZire's MAD tank tutorial thingy...
02-14-2003, 05:03 PM
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shane
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Join Date: Feb 2003
Location: BFE Missouri
Posts: 91
Pavement is a building? :/ I thought it was an overlay like a wall is :S
02-15-2003, 03:16 AM
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TGMTE
Senior Member
Join Date: Dec 2002
Location: Here
Posts: 243
Yes, but by using ToTile= you can make it turn into a tile at
construction.
Works kinda like the walls.
02-18-2003, 02:05 PM
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ComradeJ
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Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
So you can't have damage, that's what I meant. Use mines that create gas.
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