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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 12-22-2002, 03:19 PM   #21 (permalink)
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i think it means 'in my opinion'
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Old 12-22-2002, 03:43 PM   #22 (permalink)
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Weird. Somebody could invent a language out of stuff like that. It would have sentences only like 5 characters long! :lol:
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Old 12-23-2002, 05:04 AM   #23 (permalink)
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it wouldnt work
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Old 12-23-2002, 05:59 AM   #24 (permalink)
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There would be so many combinations of words.......it would be impossible to know what anyone was talking about....

TWBSMCOW........IWBITKWAWTA.......

Could you really have guessed that?
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Old 12-23-2002, 10:32 PM   #25 (permalink)
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Quote:
Originally Posted by TangyTom
There would be so many combinations of words.......it would be impossible to know what anyone was talking about....

TWBSMCOW........IWBITKWAWTA.......

Could you really have guessed that?
Basically the first letter of every word you said. :lol:
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Old 02-13-2003, 05:16 PM   #26 (permalink)
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Here's a thought. If you are using a buildable pavement (see discussion on pavements) then add a gassy animation to it and have that animation cause damage.

There ya go, a "wall" of damaging gasses that can be driven across.
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Old 02-14-2003, 02:18 PM   #27 (permalink)
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The damage on an animation...
I thought it only worked on the building itself, read DeeZire's MAD tank tutorial thingy...
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Old 02-14-2003, 05:03 PM   #28 (permalink)
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Pavement is a building? :/ I thought it was an overlay like a wall is :S
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Old 02-15-2003, 03:16 AM   #29 (permalink)
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Yes, but by using ToTile= you can make it turn into a tile at
construction.
Works kinda like the walls.
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Old 02-18-2003, 02:05 PM   #30 (permalink)
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So you can't have damage, that's what I meant. Use mines that create gas.
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