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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 07-29-2003, 11:54 AM   #11 (permalink)
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XComet: No, expand(md)xx.mix normally contain voxels and hva too...
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Old 07-29-2003, 02:03 PM   #12 (permalink)
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I use XCC Mixer 1.21 also. Since you are using Win XP, you may want to get a newer version of XCC Mixer.

Quote:
Originally Posted by AlphaDMF
when I go to change PCX's to SHP's (in this case six PCX's) I set the count frames to 6, because of cause there are six PCX's
what do you mean by that?
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Old 07-29-2003, 03:16 PM   #13 (permalink)
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Quote:
Originally Posted by Big_Jah
XComet: No, expand(md)xx.mix normally contain voxels and hva too...
wee..it is based on my current system..and other modders who have tried and tested it too..and like us, he/she has a choice..
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Old 07-30-2003, 12:47 PM   #14 (permalink)
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Hmm..I goofed up on that sentence! :S , What I meant was..why do I get errors thrown at me when I try to make six pcx's into one SHP?
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Old 07-30-2003, 12:52 PM   #15 (permalink)
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ask Blade, Xaran Alamas aka Chrono Looney, Gamemate, ArgCmdr and other SHP artists..they know these SHP conversion stuff..
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Old 07-30-2003, 02:01 PM   #16 (permalink)
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The pcx files must be in same size (height and length).

Correct palette must be applied aswell, units use unittem.pal and anims use anim.pal they can be extracted from the mix files in psp format.

Do not have other formats with the same name in the folder when converting as the xcc mixer will read both and it won´t come out as shp (ts).

If you still got errors contact me through msn gamemate23@hotmail.com
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Old 07-30-2003, 02:10 PM   #17 (permalink)
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gammate, what site are you currently affiliated with? are you a free lance SHP artist?
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Old 07-30-2003, 06:29 PM   #18 (permalink)
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I am working on my TC for RA2 YR and the site can be found here
http://futurecrisis.arm-ent.com/index.php

I do make requests but only if I find them worth the while (shp´s and voxels).
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