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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
07-30-2003, 06:36 AM
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#1 (permalink)
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Senior Member
Join Date: May 2003
Location: USA
Posts: 367
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Help would be greatly appreciated
Ok Im working on a TC for YR but I dont plan on making anything with voxel editor. Im more of a 3d modelar. Now heres the problem. I cant convert my gmax files to vxl. Ive been using Flybys script but when I convert the txt to vxl all I see is a blue background. I also downloaded a couple other 3ds to vxl files and I have no clue on how to use them. CAn someone please please help me to get this to work? Cause without my models its basically useless to even try to make the mod anymore.
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07-30-2003, 03:02 PM
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#2 (permalink)
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Senior Member
Join Date: Dec 2002
Location: in an aircraft carrier in the Asia and the Pacific waters
Posts: 638
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ask Daz, Me2, Godwin, ArgCmdr and other Voxel artists they hang around here from time to time..i guess
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07-30-2003, 05:03 PM
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#3 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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errm...I've used 3ds2vxl before, but...can you actually export 3ds-files with gmax?
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07-30-2003, 11:56 PM
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#4 (permalink)
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Senior Member
Join Date: May 2003
Location: USA
Posts: 367
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Quote:
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Originally Posted by Renegade
errm...I've used 3ds2vxl before, but...can you actually export 3ds-files with gmax?
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Could you explain what you all did. Cause I made the model without a skin and voxelized it. got the the txt format, then converted it to vxl but all I saw was blue. And Ill ask Arg in an email and spiddy if I see him around. thanks.
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07-31-2003, 06:17 AM
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#5 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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txt?? I still don't get where that came from...simply unzip 3ds2vxl and start the frontend (3ds2vxl fe.exe)...that's it...everything inside there is explained...
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07-31-2003, 02:10 PM
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#6 (permalink)
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Senior Member
Join Date: May 2003
Location: USA
Posts: 367
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Yeah, txt. Thats what happens once you use Flybys script. Which i guess doesnt work. Might I ask what you are using? and where you got it?
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08-01-2003, 06:50 AM
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#7 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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I'm using 3dsmax. And no, you may not ask where I got it.
P.S.: I never saw any .txts
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08-01-2003, 07:20 PM
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#8 (permalink)
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Senior Member
Join Date: May 2003
Location: USA
Posts: 367
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Quote:
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Originally Posted by Renegade
I'm using 3dsmax. And no, you may not ask where I got it.
P.S.: I never saw any .txts
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:lol: Its ok. I found the file that you are using on webcrawler. But now the only problem I have is figuring out how to convert .max to .3ds 
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08-02-2003, 03:39 PM
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#9 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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You don't.
You export (*hint*) it as .3ds directly...
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08-02-2003, 05:09 PM
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#10 (permalink)
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Senior Member
Join Date: May 2003
Location: USA
Posts: 367
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Ive tried already ren. The only options I get for exporting are: p3d and w3d.
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