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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 07-31-2003, 06:38 PM   #1 (permalink)
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Default Airstrike Confirmed...

I've made a new hero unit who calls in an Airstrike, and I was wondering what the best way to attach the different voices to the action would be. For instance, "MiGs on the way." makes little sense when's he's calling A10 Thunderbolts.

I've got the right sound files, I just don't know the best way to play them. I tried adding them as reports on the Flare weapon, but then they just repeat over and over again while the building is glowing. Extra Note: Boris is still around, so I'll be useing his files when he calls his strike.

Any ideas?
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Old 07-31-2003, 06:59 PM   #2 (permalink)
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Look in [Audio/Visual]. I believe there's a tag for AirstrikeVoice or something like that.
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Old 07-31-2003, 07:45 PM   #3 (permalink)
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Aye, there is...but the problem is that it plays the same voice for all airstrikes. I need one voice for Boris and one for my new hero. Not both the same...
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Old 07-31-2003, 08:33 PM   #4 (permalink)
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So make it some sort of generic sound, a target lock beep or something.
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Old 07-31-2003, 09:44 PM   #5 (permalink)
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Quote:
Originally Posted by Tratos
So make it some sort of generic sound, a target lock beep or something.
You that's bloody brilliant don't you? :lol: I never even thought of it.
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Old 07-31-2003, 09:49 PM   #6 (permalink)
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If you don't want a beep, just use "airstrike confirmed" and get rid of the other one, or replace the other on with something like "vector recieved" in a pilot's voice or something.
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Old 08-01-2003, 11:00 AM   #7 (permalink)
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Quote:
Originally Posted by VashtheStampede
Look in [Audio/Visual]. I believe there's a tag for AirstrikeVoice or something like that.
yes, there is..but that voice is used when the MiGs fly from any corner on the map whenever Boris radioes in..
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Old 08-01-2003, 04:18 PM   #8 (permalink)
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Didn't I point him in the right direction at least? :|
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