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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 07-31-2003, 09:57 PM   #1 (permalink)
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Default Airstrike SW?

I tried making an airstrike SW, gave it the action "airstrike", even tried giving the nuke silo airstrike params and changing the nuke weapontype to "flare" (boris's airstrike laser). Is there anyway I can get this SW to work without using virtual SW's?
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Old 08-01-2003, 12:30 AM   #2 (permalink)
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not that I know of
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Old 08-01-2003, 03:51 AM   #3 (permalink)
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The nuke silo is hardcoded to launch a nuke... You could make a clone of the nuke silo. Also, you could use the same method as paradrops. But make it fire instead. Unless it uses the paradrop plane by default... then you could make it just drop some parabombs or something
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Old 08-01-2003, 08:08 AM   #4 (permalink)
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put the plane a particle like psychic cloud
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Old 08-01-2003, 08:58 AM   #5 (permalink)
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I think its really possible to make airstrike with paradrop SW, only some little bit of changes are required
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Old 08-01-2003, 11:15 AM   #6 (permalink)
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Action=Airstrike..well..it is dealing with hardcoded again..do not mess with the nuke..the nuke silo is hardcoded

Boris' Airstrike is formerly an SW and since the Soviets has a new hero to continue the Red Revolution, they decided that his weapon will be unique..indeed, very unique..
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