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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 08-16-2003, 06:52 PM   #1 (permalink)
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Default Ivan Deploy

Hey everybody. Since there is all this talk of new superweapons, has anyone figured out how to make an "Ivan Deploy" function that detonates, all at the same time, all the bombs he's placed? Just wondering.
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Old 08-17-2003, 12:32 AM   #2 (permalink)
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i guess not..at least for me .
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Old 08-17-2003, 04:44 AM   #3 (permalink)
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I think that DeeZire can do that, but IMO he no longer modds Ra2
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Old 08-17-2003, 05:22 AM   #4 (permalink)
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I never tried it, but wish u can figure it in my way.

Make the ivan deployable. Make a weapon code as following :

[BombDetonate]
Damage=400 ; Damage is used only for death explosion
ROF=50
Range=-2
;CellRangefinding=yes <= is this code needed ?
FireOnce=yes ; Only fire once; don't stay in attack mission
Projectile=Invisible
Warhead=DetonateWH
FireInTransport=no

[DetonateWH] ; Warhead
DetonateAll=yes

now give ivan Secondary=BombDetonate and try if it work.I dont know if theres bug in the deploy weapon code, but i know that the DetonateAll action was made to detonate all the ivan bombs around

anyway, did u saw any mod using ivan deploy-detonate ?
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Old 08-17-2003, 04:51 PM   #5 (permalink)
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Aww great, it didn't work. Maybe someone else should try it. Anyway, to answer your question, no I didn't see a mod with it, but it sounds like a really awesome idea.
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Old 08-18-2003, 08:43 PM   #6 (permalink)
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Hey, I got a sort of idea. Does anyone think it would work if the Ivan deploying function was a superweapon? Like below:

[IvanDetonateSpecial]
UIName=Name:IvanDetonate
Name=Detonate Ivan Bombs
IsPowered=false
RechargeVoice=
ChargingVoice=
ImpatientVoice=
SuspendVoice=
RechargeTime=1
Type=IvanBomb ;; I dunno, POSSIBLY DetonateAll
Action=DetonateAll
SidebarImage=
ShowTimer=no
DisableableFromShell=no
FlashSidebarTabFrames=0
Range=0

I dont know what the warhead would be.

Anyway, I can't test it because I got that damn LovSan virus on my main computer.
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Old 08-19-2003, 01:20 AM   #7 (permalink)
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one simple hardcode waiting to be deployed..


CanDetonateDeathBomb=yes
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Old 08-19-2003, 09:12 AM   #8 (permalink)
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Quote:
Originally Posted by rules.ini
// obsolete now that deathbombs cut
Does it work or what?
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Old 08-19-2003, 02:38 PM   #9 (permalink)
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It does work.
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Old 08-19-2003, 04:41 PM   #10 (permalink)
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Hm. I did activate that long ago, back when I activated self-detonating...what more to do? Is there more to do?
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