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DeeZire, Redemption
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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
08-16-2003, 06:52 PM
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#1 (permalink)
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Junior Member
Join Date: Jul 2003
Location: If I don't know where I am, how will you?
Posts: 12
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Ivan Deploy
Hey everybody. Since there is all this talk of new superweapons, has anyone figured out how to make an "Ivan Deploy" function that detonates, all at the same time, all the bombs he's placed? Just wondering.
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08-17-2003, 12:32 AM
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#2 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Egypt
Posts: 1,241
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i guess not..at least for me  .
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08-17-2003, 04:44 AM
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#3 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Russia, Moscow (Really)
Posts: 108
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I think that DeeZire can do that, but IMO he no longer modds Ra2
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08-17-2003, 05:22 AM
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#4 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Between the heaven and hell
Posts: 630
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I never tried it, but wish u can figure it in my way.
Make the ivan deployable. Make a weapon code as following :
[BombDetonate]
Damage=400 ; Damage is used only for death explosion
ROF=50
Range=-2
;CellRangefinding=yes <= is this code needed ?
FireOnce=yes ; Only fire once; don't stay in attack mission
Projectile=Invisible
Warhead=DetonateWH
FireInTransport=no
[DetonateWH] ; Warhead
DetonateAll=yes
now give ivan Secondary=BombDetonate and try if it work.I dont know if theres bug in the deploy weapon code, but i know that the DetonateAll action was made to detonate all the ivan bombs around
anyway, did u saw any mod using ivan deploy-detonate ?
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08-17-2003, 04:51 PM
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#5 (permalink)
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Junior Member
Join Date: Jul 2003
Location: If I don't know where I am, how will you?
Posts: 12
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Aww great, it didn't work. Maybe someone else should try it. Anyway, to answer your question, no I didn't see a mod with it, but it sounds like a really awesome idea.
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08-18-2003, 08:43 PM
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#6 (permalink)
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Junior Member
Join Date: Jul 2003
Location: If I don't know where I am, how will you?
Posts: 12
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Hey, I got a sort of idea. Does anyone think it would work if the Ivan deploying function was a superweapon? Like below:
[IvanDetonateSpecial]
UIName=Name:IvanDetonate
Name=Detonate Ivan Bombs
IsPowered=false
RechargeVoice=
ChargingVoice=
ImpatientVoice=
SuspendVoice=
RechargeTime=1
Type=IvanBomb ;; I dunno, POSSIBLY DetonateAll
Action=DetonateAll
SidebarImage=
ShowTimer=no
DisableableFromShell=no
FlashSidebarTabFrames=0
Range=0
I dont know what the warhead would be.
Anyway, I can't test it because I got that damn LovSan virus on my main computer.
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08-19-2003, 01:20 AM
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#7 (permalink)
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Senior Member
Join Date: Dec 2002
Location: in an aircraft carrier in the Asia and the Pacific waters
Posts: 638
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one simple hardcode waiting to be deployed..
CanDetonateDeathBomb=yes
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08-19-2003, 09:12 AM
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#8 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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Quote:
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Originally Posted by rules.ini
// obsolete now that deathbombs cut
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Does it work or what?
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08-19-2003, 02:38 PM
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#9 (permalink)
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Senior Member
Join Date: May 2003
Location: Oulu, Finland
Posts: 418
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It does work.
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08-19-2003, 04:41 PM
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#10 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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Hm. I did activate that long ago, back when I activated self-detonating...what more to do? Is there more to do?
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