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DeeZire, Redemption
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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
08-22-2003, 12:31 AM
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#1 (permalink)
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Senior Member
Join Date: Jul 2003
Location: Lithuania, Central Europe
Posts: 1,056
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War Factory question
I was playing RA2 soviet campaign and noticed that AI cloned it's vehicles (they'd come out of two warfactories at the same time). I saw it in two last missions and would like to know how is that done. I checked the map, both wf belonged to the same house, so it couldn't be two separate houses with exactly the same build orders...
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08-22-2003, 12:43 AM
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#2 (permalink)
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Senior Member
Join Date: Dec 2002
Location: USA
Posts: 756
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That's the way it works, same thing happens when there is more than one AI barracks. Some sort of cloning vat code overflow or something.
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08-22-2003, 04:52 AM
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#3 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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Yeah, I tried to do that in rules.ini by giving a Warfac some Cloning Vat codes, but it's hardcoded.
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08-22-2003, 06:17 AM
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#4 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Egypt
Posts: 1,241
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well mainly tanks come out really fast from a war factory if u have about 15+ warfactories in your base. i mean if u have about 20 WFs and built lots of prism tanks..some will come out from different ones and almost at the same time so i guess it could've been a map trigger or something done in the mission, i dont think its something hardcoded :/
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08-22-2003, 06:34 AM
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#5 (permalink)
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Senior Member
Join Date: Jan 2003
Location: England
Posts: 183
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Its happened since RA1, if you get spies into RA1 warfactories you will sometimes notice the AI building different units at different factories at the same time.
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08-22-2003, 06:45 AM
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#6 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Egypt
Posts: 1,241
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i guess the dude who made the AI for ra2 is just stupid...he could've made it play fairly instead of making it AI train prism tanks without a battle lab or rocketeers without an airforce command HQ
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08-22-2003, 08:27 AM
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#7 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Canada
Posts: 334
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Most games make it unfair in favor of the AI, mainly because the AI needs handicaps to actually be a challenge to the player.
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08-22-2003, 09:10 AM
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#8 (permalink)
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Senior Member
Join Date: Jan 2003
Location: England
Posts: 183
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Most games are produced by EA, coincidence?
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08-22-2003, 09:34 AM
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#9 (permalink)
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Senior Member
Join Date: Jul 2003
Posts: 328
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If the AI has multiple factories of a similar type, it will act as a cloning facility for them.
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08-22-2003, 10:27 AM
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#10 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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Just put it simple: All C&C AIs cheat. There is no exception.. This is just one of the more obvious cheats.
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