I don't think it can be done. The only thing's that could have recoil are barrels, and through the use of hva files (although that can only be done with a turret and it will only affect turret.)
Location: in an aircraft carrier in the Asia and the Pacific waters
Posts: 638
recoil?! look at the grand cannon [French] to be specific. when it fires, the cannon recoils. but for tanks, you cannot make their turrets recoil, but make them rock, yes. just add "Rocker=yes" to the weapon's warhead and it should work properly. when the tank fires its weapon, it "rocks"!
Location: in an aircraft carrier in the Asia and the Pacific waters
Posts: 638
but when the cannon ball has hit any surface and it affects the tank who fired that round. it does not recoil but it reacts to the "heavy punch" of the tank round..
Its not that xcomet. The Apocalypse, as well as every other vehicle, has a Weight= setting which determines its weight. The degree of rocking depends on the weight value of a unit. That's why you see IFV nearly tipping over when a kirov drops bombs nearby, when compared to a grizzly tank.