User Name
Remember Me?
Password
Home
Forums
Downloads
Register
FAQ
Members List
Calendar
Search
Today's Posts
Mark Forums Read
Forum Info
Forum Members: 18,581
Total Threads: 8,669
Posts: 94,544
Administrators:
DeeZire
,
Redemption
There are currently
39
users online.
Partner Links
Free Credit Repair
Learn the Ticket Broker Secrets
Advertisements
DeeZire Online
>
Editing Community
>
Command and Conquer Editing
>
Red Alert 2 & Yuri's Revenge Editing
» AMBIENT SMOKE?!
Red Alert 2 & Yuri's Revenge Editing
Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.
LinkBack
Thread Tools
01-27-2003, 09:22 PM
#
1
(
permalink
)
xcomet
Senior Member
Join Date: Dec 2002
Location: in an aircraft carrier in the Asia and the Pacific waters
Posts: 638
AMBIENT SMOKE?!
i was thinking this idea. powerplants should have ambient smoke emitting while producing power to base, what do you think? thanx for reading. .
01-27-2003, 10:22 PM
#
2
(
permalink
)
OneWingedAngel
Senior Member
Join Date: Jan 2003
Location: USA
Posts: 267
And how would that work?
01-28-2003, 08:47 AM
#
3
(
permalink
)
Guest
Posts: n/a
NaturalParticleSystem=SmokeStackSys
NaturalParticleLocation=125,135,350
01-28-2003, 05:27 PM
#
4
(
permalink
)
ice
Senior Member
Join Date: Jan 2003
Location: Sweden
Posts: 232
Oh, I would like to see a downloads to thoose creations Tom
01-29-2003, 03:49 AM
#
5
(
permalink
)
xcomet
Senior Member
Join Date: Dec 2002
Location: in an aircraft carrier in the Asia and the Pacific waters
Posts: 638
SeaMan, how would you determine the particle location and offset of buildings? thanks again. .
01-29-2003, 04:35 AM
#
6
(
permalink
)
Guest
Posts: n/a
http://online.deezire.net/modules.ph...op=getit&lid=4
«
Previous Thread
|
Next Thread
»
Thread Tools
Show Printable Version
Email this Page
Posting Rules
You
may not
post new threads
You
may not
post replies
You
may not
post attachments
You
may not
edit your posts
BB code
is
On
Smilies
are
On
[IMG]
code is
On
HTML code is
Off
Trackbacks
are
Off
Pingbacks
are
On
Refbacks
are
On
Similar Threads
Thread
Thread Starter
Forum
Replies
Last Post
Smoke on a map
TerroR
Map Authoring
2
09-01-2005
02:02 PM
Adding Ambient Loops for Worldbuilder
NEONecd888
Generals & Zero Hour Editing
0
08-02-2004
01:30 PM
Smoke
jmb8785
Generals & Zero Hour Editing
12
02-16-2004
02:05 PM
JetContrail / Smoke?
Madfenix
Generals & Zero Hour Editing
16
08-19-2003
03:52 AM
Smoke Grenade....
funk
Generals & Zero Hour Editing
6
06-02-2003
10:12 PM
All times are GMT -4. The time now is
10:18 PM
.
Contact Us
-
Deezire Online
-
Archive
-
Top
Design By:
Miner Skinz.com
Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
LinkBack
LinkBack URL
About LinkBacks
Bookmark & Share
Digg this Thread!
Add Thread to del.icio.us
Bookmark in Technorati
Furl this Thread!
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45