Vegeta (from DBZ)
================
Author: Mechwarrior94
E-mail:
TheCell@2die4.com
Site:
www.home.zonnet.nl/mechwarrior94
This is a Vegeta SHP and cameo + ARTMD and RULESMD. Vegeta was in this form on Namek.
His weapon is a Nukebomb (yes, the normal nukebomb. only without the missile, i have removed it)
'Nuff said. You must credit me if you use this in your mod, or put it on your website.
Put the SHPs in an ecachexx.mix file (xx= a number between 1-99)
//Put this in your RULESMD.INI
//Put this between [InfantryTypes] (use the last number + 1, example: the last number is 50= than you make a new one called 51=)
XX=VEGETA ;(on the XX you will put your number)
zet dit tussen de Infantry units (na E1)
; Vegeta, Dragonball Z
[VEGETA] ;added by Mechwarrior94
UIName=Name:VEGETA
Name=VEGETA
Category=Soldier
Primary=Nukebomb2
Prerequisite=GAPILE,GARADAR,GATECH
CrushSound=InfantrySquish
Strength=9999
Pip=white
OccupyPip=PersonBlue
Armor=heavy
TechLevel=10
Sight=10
Speed=10
Owner=Americans
Cost=8000
Soylent=100
Points=10
IsSelectableCombatant=yes
VoiceSelect=GISelect
VoiceMove=GIMove
VoiceAttack=GIAttackCommand
VoiceFeedback=GIFear
VoiceSpecialAttack=GIMove
DieSound=GIDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=10 ; This value MUST be 0 for all building addons
ImmuneToVeins=yes
ImmuneToPsionics=yes
ImmuneToRadiation=yes
Bombable=no ;yes
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FAST ER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Size=1
Crushable=no
ElitePrimary=Nukebomb2E
IFVMode=2
BuildLimit=1
AllowedToStartInMultiplayer=no
//Put between the other weapons:
[Nukebomb2]
Damage=500 ;1500
ROF=4 ;1
Range=8 ;1.0
Projectile=InvisibleLow
Speed=100
Warhead=NUKE
RadLevel=500
;Report=Dummy
[Nukebomb2E]
Damage=550 ;1500
ROF=5 ;1
Range=8 ;1.0
Projectile=InvisibleLow
Speed=100
Warhead=NUKE
RadLevel=500
;Report=Dummy
;[Nukebomb3]
;Damage=450 ;1500
;ROF=4 ;1
;Range=8 ;1.0
;Projectile=InvisibleLow
;Speed=100
;Warhead=NUKE
;RadLevel=500
;;Report=Dummy
;[Nukebomb3E]
;Damage=500 ;1500
;ROF=5 ;1
;Range=8 ;1.0
;Projectile=InvisibleLow
;Speed=100
;Warhead=NUKE
;RadLevel=500
;;Report=Dummy
//Put this part in your ARTMD.INI
[VEGETA] ; Vegeta
Cameo=Vegetaicon
Sequence=VegetaSequence
Crawls=yes
Remapable=yes
FireUp=2
PrimaryFireFLH=80,0,105
SecondaryFireFLH=80,0,90
[VegetaSequence]
Ready=0,1,1
Guard=0,1,1
Walk=8,5,6
Idle1=50,10,0,W
Idle2=60,11,0,E
Crawl=0,0,0
Prone=0,0,0
Die1=141,6,0
Die2=142,6,0
FireUp=79,7,6
FireProne=0,0,0
Down=0,0,0
Up=0,0,0
Paradrop=0,0,0
Cheer=153,17,0
Fly=8,5,6
Hover=8,5,6
FireFly=79,7,6
I have done all it says why cant i see him