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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 09-14-2003, 12:27 PM   #1 (permalink)
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Default Is there a way of modding into all game modes

Please answer to my question because i can only play three game modes and on the internet i can play (I think) all game modes
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Old 09-14-2003, 12:56 PM   #2 (permalink)
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; Define the multiplayer game modes
; modeID=Name, rulesOverride, mapFilter, randomMapsAllowed

; Battle is "standard" multiplay with rules.ini changes for modified gameplay
; It is the only one that allows AI players.
[Battle]
1=GUI:Battle, STT:ModeBattle, MPBattle.ini, standard, true
5=GUI:Megawealth, STT:ModeMegawealth, MPMW.ini, megawealth, true
6=GUIuel, STT:ModeDuel, MPDuel.ini, duel, true
7=GUI:MeatGrind, STT:ModeMeatGrind, MPMeat.ini, meatgrind, true
8=GUI:NavalWar, STT:ModeNavalWar, MPNaval.ini, navalwar, true

; ManBattle is battle between MEN! (i.e. no AI's)
[ManBattle]
5=GUI:Megawealth, STT:ModeMegawealth, MPMW.ini, megawealth, false
6=GUIuel, STT:ModeDuel, MPDuel.ini, duel, false
7=GUI:MeatGrind, STT:ModeMeatGrind, MPMeat.ini, meatgrind, false
8=GUI:NavalWar, STT:ModeNavalWar, MPNaval.ini, navalwar, false

[FreeForAll]
2=GUI:FreeForAll, STT:ModeFreeForAll, MPFreeForAll.ini, standard, true

[Unholy]
4=GUI:UnholyAlliance, STT:ModeUnholyAlliance, MPUnholy.ini, standard, false

;Removed until UI does or does not support game type.
;[Siege]
;5=GUI:Siege, STT:ModeSiege, MPSeige.ini, siege

[Cooperative]
3=GUI:Cooperative, STT:ModeCooperative, MPCoop.ini, cooperative, false

heres code for Ra2 maby YR
for mpmodes delete all in it and paste this
(note: did it stop crashing ?)
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Old 09-14-2003, 03:23 PM   #3 (permalink)
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Quote:
Originally Posted by jop7821
; Define the multiplayer game modes
; modeID=Name, rulesOverride, mapFilter, randomMapsAllowed

; Battle is "standard" multiplay with rules.ini changes for modified gameplay
; It is the only one that allows AI players.
[Battle]
1=GUI:Battle, STT:ModeBattle, MPBattle.ini, standard, true
5=GUI:Megawealth, STT:ModeMegawealth, MPMW.ini, megawealth, true
6=GUIuel, STT:ModeDuel, MPDuel.ini, duel, true
7=GUI:MeatGrind, STT:ModeMeatGrind, MPMeat.ini, meatgrind, true
8=GUI:NavalWar, STT:ModeNavalWar, MPNaval.ini, navalwar, true

; ManBattle is battle between MEN! (i.e. no AI's)
[ManBattle]
5=GUI:Megawealth, STT:ModeMegawealth, MPMW.ini, megawealth, false
6=GUIuel, STT:ModeDuel, MPDuel.ini, duel, false
7=GUI:MeatGrind, STT:ModeMeatGrind, MPMeat.ini, meatgrind, false
8=GUI:NavalWar, STT:ModeNavalWar, MPNaval.ini, navalwar, false

[FreeForAll]
2=GUI:FreeForAll, STT:ModeFreeForAll, MPFreeForAll.ini, standard, true

[Unholy]
4=GUI:UnholyAlliance, STT:ModeUnholyAlliance, MPUnholy.ini, standard, false

;Removed until UI does or does not support game type.
;[Siege]
;5=GUI:Siege, STT:ModeSiege, MPSeige.ini, siege

[Cooperative]
3=GUI:Cooperative, STT:ModeCooperative, MPCoop.ini, cooperative, false

heres code for Ra2 maby YR
for mpmodes delete all in it and paste this
(note: did it stop crashing ?)
nope it didn't and i dont have mpmodes
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Old 09-15-2003, 03:12 AM   #4 (permalink)
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it's in ra2(md).mix --> local(md).mix
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Old 09-15-2003, 03:41 AM   #5 (permalink)
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He meant mpmodes by mpbattle(md)/ mpnaval(md)/ mpfreeforall(md) ..... etc ini files which control the several multiplay mode settings. eg. mpbattle(md) file controls setting for battle mode (rules ini override), mpfreeforall(md) controls settings for free for all mode etc.
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