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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-31-2003, 04:17 AM   #1 (permalink)
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Default Pavement in RA2

im working on a cool mod, and decided to add subterannian units, but realized that i needed pavement to defend against engineer rushes etc. so iwent into the tiberiun sun rules and copied the rules and art into RA2, but the pavement doesn't work.... I was wondering if anyone has done this of could help me out... the code it you were wondering is :
; Pavement
[GAPAVE]
Name=Pavement
Strength=150
Prerequisite=BARRACKS
High=yes
Armor=concrete
TechLevel=1
Adjacent=3
Sight=0
Selectable=no
Insignificant=yes
Nominal=yes
Owner=British,French,Germans,Americans,Alliance,Ru ssians,Confederation,Africans,Arabs,YuriCountry
Cost=75
BaseNormal=no
Points=5
Repairable=false
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
ThreatPosed=0 ; This value MUST be 0 for all building addons
ToTile=pvclr01
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Old 01-31-2003, 06:01 AM   #2 (permalink)
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That'll be cool!

try:
selectable=yes
insignificant=no
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Old 01-31-2003, 09:01 AM   #3 (permalink)
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ok ill try that, thanks!
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Old 01-31-2003, 05:37 PM   #4 (permalink)
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Well, it didn't work, but it just created an invisible structure. So i undid what i did to the code (above) and got rid of the ToTile=pvclr01, whic now allows me to create a large invisible structure on grass. doe anyone have any idea how to fix these problems. In case you were wondering, the entries were copied directly from tiberiun sun, so i figured the logic was still there.... Any help would be appreciated.
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Old 01-31-2003, 11:44 PM   #5 (permalink)
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I have done it. But almost the exact same way you have done it. I'm not sure why it doesn't work. Are you using YR? Cause i did it for RA2.
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Old 02-01-2003, 06:14 AM   #6 (permalink)
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Zgamer may be right. Some things don't work for YR but do work for RA2. They're two different things...
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Old 02-01-2003, 07:12 AM   #7 (permalink)
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It does work in YR cos I've done it.

Check ToTile=???
Is that a valid tile in ra2/yr? probably not.

Look for a tile in the mix files that resembles pavment (I think pave01 but don't quote me on that) and use that as the value of ToTile.
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Old 02-01-2003, 07:39 AM   #8 (permalink)
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hey man congratulations!
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Old 02-01-2003, 08:13 AM   #9 (permalink)
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ToTile= is correct in Corbin's code. When I tried it, the pavement only replaced the clear grass, not the dark green drass, so much of it could not cover enough. I never pursued it though.
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Old 02-01-2003, 11:54 AM   #10 (permalink)
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I know this has got nothing to do with the subject but Corbin, your avatar is really pissing me off for no apparent reason.
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