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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 09-15-2003, 05:04 PM   #1 (permalink)
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Default Major AI problem!

ok this is very wierd but no matter WHAT I do the Germans side will never do anything, I have tried making all new AI scripts using a new AI file and even giving them other sides scripts that work for that side. So anyone have any idea what is going on here........
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Old 09-15-2003, 06:38 PM   #2 (permalink)
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Did you disable SmartAI= in the countries stats in rules.ini by accident?
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Old 09-16-2003, 11:04 AM   #3 (permalink)
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Don't build units & attack or don't deploy their MCV at all?
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Old 09-16-2003, 03:34 PM   #4 (permalink)
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dont build units and attack, they build there base just fine. Also I am 100% sure that the SmartAI=yes is enabled for that side.
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Old 09-17-2003, 11:43 AM   #5 (permalink)
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hmm any one know. DeeZire please I know you know so why not shed some light here,...
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Old 09-19-2003, 12:28 AM   #6 (permalink)
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Maybe you just overlooked something... Show us your ai.ini, maybe there's something wrong with it. And take a look here: http://ppm.editingsource.com/forum/viewtopic.php?t=2824 That might help ya.
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Old 09-22-2003, 11:33 AM   #7 (permalink)
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So... Where can we find those utilities? Or maybe I should just look a little more...
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Old 09-23-2003, 03:39 AM   #8 (permalink)
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Quote:
Originally Posted by Zero_Point
So... Where can we find those utilities? Or maybe I should just look a little more...
Look what 'None' wrote :

Quote:
Originally Posted by None
Maybe you just overlooked something... Show us your ai.ini, maybe there's something wrong with it. And take a look here: http://ppm.editingsource.com/forum/viewtopic.php?t=2824 That might help ya.
In that thread the latest AI editor is downloadable here
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Old 09-23-2003, 09:39 AM   #9 (permalink)
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I know. I found it, nd I also found it difficult to use. How do you add things to it?
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Old 09-23-2003, 09:52 AM   #10 (permalink)
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Well, the 4 small textboxes show you the IDs of the currently open Trigger, TeamType, ScriptType and TaskForce. So to create new stuff you just need to change their values. The button 'Increase IDs' does like the label says, increases all four IDs by one (only for decimal values, not hex). Since it's not finished yet, I am currently working to make it better and easier to use.
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