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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-31-2003, 11:15 AM   #1 (permalink)
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Default New SuperWeapons

I know how to duplicate SuperWeapons (with the unused Actions...) but i dont want to duplicate the old ones I want to create new ones(I know quit a lot about moding and ini editing but superweapons never was my strong side)
:S Does the IonCannon or Meteor Shower still exist so i can use unused Action and the Ion Cannon's type?
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Old 01-31-2003, 11:25 PM   #2 (permalink)
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You can clone and modify some superweapons. For example, the nuke's type actually makes the superweapon fire a weapon. You can clone it, and change the weapon.

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Originally Posted by matan
Does the IonCannon or Meteor Shower still exist so i can use unused Action and the Ion Cannon's type?
No.
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Old 01-31-2003, 11:51 PM   #3 (permalink)
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ask Deezire about the Meteor Shower thing. he did that on his modded maps. you can download it too from the downloads section. i played this map, then ion Cannon attacked my Con-Yard and Meteors started raining like hell, doing damage to my base..
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Old 02-01-2003, 02:32 AM   #4 (permalink)
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Meteor shower is possible with multiplayer. U have to place a beacon for the meteor shower and u'll get the real TS meteor shower. I've done it as a new SuperWeapon. I've also done Ion cannon. All u have to launch the new SW's is to place a beacon for each SW.

Here and here r some screen shots.

Download my tutorial for Psychic Gas SW to learn how i do new super weapons.
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Old 02-01-2003, 04:59 AM   #5 (permalink)
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Ok thanks now i got it (i think) :lol:
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Old 02-01-2003, 08:11 AM   #6 (permalink)
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With the lightning storm superweapon, you can make meteors fly from off screen at various angles. That way, you won't need a beacon.
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Old 02-01-2003, 11:10 AM   #7 (permalink)
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xgamer, That is not u think about Meteors. That is the real TS one and no other existing SW is damaged to build it. That means it's a brand new one !
:lol: :lol: :lol: :lol: :lol:
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Old 02-01-2003, 06:03 PM   #8 (permalink)
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How do you do the code for a SW beacon?
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Old 02-01-2003, 09:00 PM   #9 (permalink)
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Psycho, I have a superweapon that is much better than a mere substitute. It releases meteors all over the place and is fully customizeable. Its more realistic, and cool.
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Old 02-02-2003, 05:58 AM   #10 (permalink)
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May b that's a modyfied Hunter Seeker which has a virtual Storm. Xgamer, did u do it in Deezire's logic ? and has it a simulation of SW(like charging icons etc.) ? :tard:

anyway, my meteor shower is also customisable and i'm making 4/5 new SW's with it.
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