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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-31-2003, 03:27 PM   #1 (permalink)
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Default Mirage Infantry

I want a infantry unit to disguise like a tree, it will be great for laying ambushes, like the mirage tank.
I tried with the TankMakeUpKit weapon, with the CanDisguise=yes and DefaultUnitWhenMakeUpKitIsntUsed=Tree01 instead of E2, and lots of more things to do this, but my unit become invisible and the computer shots at him. How can I do this works?
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Old 01-31-2003, 04:41 PM   #2 (permalink)
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make units that deploy into trees.
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Old 01-31-2003, 08:09 PM   #3 (permalink)
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But if my mirage infantry deploys into a tree, the computer will no detect it when it fire at a computer unit, I think. I dont want an invisible unit, coz it will be to much powerful :|
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Old 01-31-2003, 09:14 PM   #4 (permalink)
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Just make it deploy into a by altering the SHP and give it the specialthreatvalue of a bus so the computer doesn't autotarget it.
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Old 01-31-2003, 09:26 PM   #5 (permalink)
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Quote:
Originally Posted by OneWingedAngel
give it the specialthreatvalue of a bus so the computer doesn't autotarget it.
I believe you mean add the line "nominal=yes"?
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Old 01-31-2003, 10:52 PM   #6 (permalink)
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what does the SpecialThreatValue do? :cyclops:
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Old 01-31-2003, 11:00 PM   #7 (permalink)
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It makes the computer AI consider the actual unit's capabilities. For example, engineers use SpecialThreatValue=. The computer will then evaluate how much of a threat the engineer is depending on how close it is to one of the AI's own buildings. The engineer will be assigned a low threat value if it is far away. This makes the engineer's threat value dependant on distant, rather than damage done.
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