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DeeZire Online > Editing Community > Command and Conquer Editing > Red Alert 2 & Yuri's Revenge Editing » 2 questions and I'm looking for voxel and shp makers :)

Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-31-2003, 05:06 PM   #1 (permalink)
ice
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Default 2 questions and I'm looking for voxel and shp makers :)

My problems:

1. Is it possible to make a tank that have x rounds of cannons
and that has to return to the repair bay to reload? Like
the allied aircrafts?

2. Why does the Mind Blaster voxel (can be found at Modden.cncden.com)
have lines trough it when posistioned horizontial(sp?) and vertical?
Like this (in vertical position):
*** **** ***
*** **** ***
*** **** ***
*** **** ***
Where the stars is the voxel that is visible..

3. Is there anyone that want to make 2-3 exclusive voxels to my mod?
Or make 2-3 voxels that I could use, cause I need some voxels I haven't
found on any site I might also need one or two shps, but I'm not sure about that yet..


Thanks!
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Old 01-31-2003, 05:17 PM   #2 (permalink)
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2: The header has been redone wrong so that the vxl is stretched past its "Breaking Point" where the blocks part to make gaps.

1: I think you might have to place on the amo amount, so just try using the coding from the allied planes.
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Old 02-01-2003, 11:12 AM   #3 (permalink)
ice
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Default

Quote:
Originally Posted by Hunt7s
2: The header has been redone wrong so that the vxl is stretched past its "Breaking Point" where the blocks part to make gaps.
Hmm, how do I fix that
And I will try the other, thanks!
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Old 02-01-2003, 08:23 PM   #4 (permalink)
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It has lines through it because the person who made it needs to go back to voxel school and learn about how the format works. Its a scale problem where they have set the scale wrongly and probably don't understand that there is a min and max value that affect the size and centre of rotation.
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