i am making an Abrams tank in my mod(like a lot of ppl do) and the art is messed up so that its invisible can anyone tell me whats wrong about this code?
Okay first off, change your heading so it's [M1A2] and not [M1ABR]. This makes things easier. It's also possible that [M1A2] doesn't exist as a valid identifier.
Did you put the graphics into a mix file and put that into the RA2 directory?
The ini header (the thing in [brackets]) needs to be the same as the M1A2's .vxl file's filename (minus the extention). The .hva file needs to have the same filename as the .vxl but with the .hva extention instead of .vxl. If the tank has a turret, it's voxel and .hva must be named *tur.vxl and *tur.hva where * is the name of the main tank voxel.
And make sure the name of mix file,it must be Expandmd**.mix(** is a integer between 01 and 99,and between 02 and 98 in YR1.001 because there's a file called Expandmd01.mix after you have updated)