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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 10-16-2003, 10:50 AM   #21 (permalink)
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Dude, you don't even help yourself!
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Old 10-16-2003, 10:55 AM   #22 (permalink)
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Yeah you're right about that. I haven't done anything for months. (Exept a little bit of work on a Civ Warfact wich probably isn't even gonna work.
I just need some inspiration I guess.
Why isn't it like the good old times CJ and I just had crazy ideas and tried to make them work.
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Old 10-16-2003, 01:45 PM   #23 (permalink)
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I had the crazy ideas, you just... uhm... you never had any inspiration at all :lol: .
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Old 10-17-2003, 04:32 AM   #24 (permalink)
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Hm. This is gonna be a flame war.
But CJ we both had crazy idea's, though the eye was the most crazy
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Old 10-17-2003, 07:04 AM   #25 (permalink)
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Which was mine... Name of your crazy ideas then :rockbrow: .
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Old 10-23-2003, 03:30 PM   #26 (permalink)
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Quote:
Originally Posted by DeeZeL
*Hints RA2:MD is in need of SHPers* :scared:
Quote:
Originally Posted by Renegade
*Hints that Total Destruction could use another coder for some advanced stuff*
"It's a possibility"...That's all I'm saying....
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Old 10-24-2003, 06:41 AM   #27 (permalink)
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meh...whatever .
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Old 10-24-2003, 08:11 AM   #28 (permalink)
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And there's always the option of just making units without a mod. That gives you a lot more freedom .
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Old 10-24-2003, 09:23 AM   #29 (permalink)
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Quote:
Originally Posted by CNC_Network
"It's a possibility"...That's all I'm saying....
Better than nothing...
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Old 10-24-2003, 09:24 AM   #30 (permalink)
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lol .
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