More AI problems...
We (Massive Destruction mod team) have been planning lots of unique ideas for the AI, and I have some questions for the AI experts:
1. If I make some 6-8 triggers for the same event, using the same probability, will they fire all at once or one of them will? If they do all at once, is it possible to make more taskforces for the same task (I mean, to give it 8 various taskforces, so AI will vary it's attacks on the same target)?
2. (I think it's pretty impossible, but just to make sure) Is it possible for the AI to detect when you used the spy-(engineer)-own-battlelab cheat?
3. Is it possible to make a taskforce target a one specific neutral vehicle on the map? (I think it's only possible via targeting the waypoint it occupies, so specifically made maps).
Thanks in advance.
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