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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 10-30-2003, 05:22 AM   #1 (permalink)
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Default I suck in art rules so plz help!

Keep having a weird problem with my own made civil warfactory
It's always placed one cell to the back and i don't know anything to have effect of the placing of buildings. Does anyone think he can say what i probably did wrong. I'll post the code later
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Old 10-30-2003, 09:11 AM   #2 (permalink)
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Most probably the image is just aligned wrong...can objects move "through" the back part of the building?
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Old 10-30-2003, 10:46 AM   #3 (permalink)
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offcource the building is placed partly outside its foundation
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Old 10-30-2003, 12:56 PM   #4 (permalink)
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There might be art entries specifically aimed towards the offset. But don't ask me how to do it, I've never done a custom building successfully. :tard:
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Old 10-31-2003, 11:44 AM   #5 (permalink)
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I just made a fault in the art. Thnx Renegade for pointing it out.
Ok having a other problem with either XCC or the shp editor.
Because of the little inperfections of blue pixels made by XCC i modify it in the shp editor, but when i save XCC doesn't read it as a shp. Is it a XCC bug or is it something by the shp editor?
I'd be a help to know how to prevent this, but still be able to work away the faults.
BTW got the art woking and might soon release the civil warfactory
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