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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 11-02-2003, 04:37 PM   #1 (permalink)
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Default Fast Decloak?

I'm trying to make an infantry unit that can cloak and then decloak to shoot at stuff. I got him to cloak and stuff, be he decloaks so slowly that his target has already riddled him with bullets by the time he opens fire. Is there any way to get a unit to decloak really quickly?
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Old 11-02-2003, 05:50 PM   #2 (permalink)
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CloakingStages= perhaps? Whatever it does, it will affect all cloaking units though.
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Old 11-02-2003, 08:23 PM   #3 (permalink)
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CloakingSpeed=1

put that flag on the unit.

1=quick
9=slow
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Old 11-02-2003, 10:41 PM   #4 (permalink)
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er.. I think its the other way around. I think the typhoon sub has a cloaking speed of 1 and its pretty slow.
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Old 11-03-2003, 12:30 AM   #5 (permalink)
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Strangely, DZ guide says this:

CloakingSpeed=
Can be set to 'yes' or 'no' and specifies the speed at which the alpha effect for this object with Cloakable=yes set is applied. Should be set on a scale of 1 - 10 with higher numbers representing slower cloaking.
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Old 11-03-2003, 11:16 AM   #6 (permalink)
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why dont you just try both values ?
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Old 11-04-2003, 08:57 AM   #7 (permalink)
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I am pretty sure that martyr is right but do trial and error like DZ suggested
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Old 11-04-2003, 09:54 AM   #8 (permalink)
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Isn't cloakspeed for starting to cloak
And i think the default is 1 so that wouldn't affect it
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Old 11-04-2003, 10:04 AM   #9 (permalink)
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Wouldn't the two use the same speed? And why wouldn't the default work?
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Old 11-04-2003, 10:09 AM   #10 (permalink)
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I just meant that if the default is 1 you can't make it cloak any faster
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