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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 03-27-2003, 04:12 PM   #11 (permalink)
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Quote:
Originally Posted by FS-21
I searched in RA2 (not YR) not edited files and not appear this code:

Code:
DetectDisguise=yes
DetectDisguiseRange=15
;Sensors=yes ;GEF buildings and units use different methods of saying that they are sensors, grumble
SensorArray=yes
SensorsSight=15
and the same in YR... :lol:
:lol: :lol: :lol:
I'm blind but the cloak detection on buildings are disabled...
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Old 03-27-2003, 06:21 PM   #12 (permalink)
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Quote:
Originally Posted by FS-21
Quote:
Originally Posted by FS-21
I searched in RA2 (not YR) not edited files and not appear this code:

DetectDisguise=yes
DetectDisguiseRange=15
;Sensors=yes ;GEF buildings and units use different methods of saying that they are sensors, grumble
SensorArray=yes
SensorsSight=15


and the same in YR... :lol:
:lol: :lol: :lol:
I'm blind but the cloak detection on buildings are disabled...
Ghost text!!!

:lol: lol :lol:
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