logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,576
Total Threads: 8,658
Posts: 94,435

Administrators:
DeeZire, Redemption

There are currently 57 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements

DeeZire Online > Editing Community > Command and Conquer Editing > Red Alert 2 & Yuri's Revenge Editing » Wanna know how to make it so that AIs build Grandes?

Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

Reply
 
LinkBack Thread Tools
Old 02-07-2003, 05:58 PM   #1 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: USA
Posts: 267
Default Wanna know how to make it so that AIs build Grandes?

Change owner to 'French'

That's about it, jsut add the GTGCAN to the base defence lists and such.
OneWingedAngel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-07-2003, 05:59 PM   #2 (permalink)
Guest
 
Posts: n/a
Default

This will give you the "New Construction Options" bug.. :dead:
 
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-07-2003, 06:33 PM   #3 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: USA
Posts: 267
Default

It will? Well... hmmm... the AI's building it okay. I guess I'll clone it and give it to the AI that way...
OneWingedAngel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-07-2003, 06:51 PM   #4 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: USA
Posts: 267
Default

[GTGCAN]
UIName=Name:GTGCAN
Name=Grand Cannon
BuildCat=Combat
Strength=900
Armor=steel
TechLevel=7
Prerequisite=RADAR,GACNST
Adjacent=2
Sight=23
Owner=French
Cost=2000
RequiredHouses=French ; Can't limit Owner without it showing up as a greyed out button on the sidebar since Prereqs would be met. This is new system
Points=30 ; Basically, Owner was meant for Side, not House. (x Houses, 2 Sides)
Power=-100
Crewed=yes
ROT=1
Primary=GrandCannonWeapon
Capturable=false
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DB RIS5LG,DBRIS5SM
MaxDebris=8
MinDebris=4
DamageParticleSystems=SparkSys,LGSparkSys
Powered=yes
Turret=yes
TurretAnim=GTGCANTUR
TurretAnimIsVoxel=true
TurretAnimX=3
TurretAnimY=28
TurretAnimZAdjust=-60
TurretRecoil=yes
TurretTravel=0
BarrelTravel=8
BarrelCompressFrames=3
BarrelHoldFrames=3
BarrelRecoverFrames=40
TurretRotateSound=GrandCannonRotate
WorkingSound=PowerOn
NotWorkingSound=PowerOff
BaseNormal=no
AIBuildThis=yes
IsBaseDefense=yes
HasStupidGuardMode=false


My theory is that 'French' caused the blacked out icon bug and the owner tag made it only apply to the french and therefore it works. What is the new construction options bug?
OneWingedAngel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-07-2003, 08:42 PM   #5 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: BFE
Posts: 320
Send a message via ICQ to Master_Fenring Send a message via AIM to Master_Fenring Send a message via MSN to Master_Fenring
Default

AntiInfantryValue=25
AntiArmorValue=25
AntiAirValue=0

If you don't add those, the AI will continually build 1 GC. It works. I have them building 4 or 5.
Master_Fenring is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-07-2003, 08:52 PM   #6 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: in an aircraft carrier in the Asia and the Pacific waters
Posts: 638
Default

how about making the French AI build more Grand Cannons in RA2? plz??? thanx!
xcomet is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-07-2003, 09:26 PM   #7 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: USA
Posts: 756
Default

Use "search"
CannisRabidus is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-07-2003, 09:32 PM   #8 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: USA
Posts: 267
Default

uhh... That was the whole point of posting this to makei t build more grand cannons I've seen it build up to 3-5(and in my game, that's ALOT of fire power).
OneWingedAngel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-08-2003, 12:32 AM   #9 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: Between the heaven and hell
Posts: 630
Send a message via MSN to Psycho
Default


Hey seaman, can u explain me about the bug "New construction option". I often get this bug in my mod. How can i avoid it ?
Psycho is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-08-2003, 04:25 AM   #10 (permalink)
Senior Member
 
Join Date: Sep 2001
Location: Singapore
Posts: 382
Send a message via MSN to Godwin
Default

undo what u've done, or just disable the damn EVA message altogether
Godwin is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
How do you make the AI build units you added [if possible] SmokeyDaBear Generals & Zero Hour Editing 4 06-26-2005 12:26 AM
How to make the AI build units (dozer, aricraft etc.) Valmont Generals & Zero Hour Editing 4 12-24-2004 06:58 PM
How to make AI build teams and attack player gee Generals & Zero Hour Editing 4 11-10-2003 09:15 PM
how to make AI build more than 1 superweap? dwaynek Generals & Zero Hour Editing 7 10-08-2003 03:55 PM
I wanna make some sort of special upgrades... please help!? Sagi Generals & Zero Hour Editing 6 08-07-2003 11:05 AM


All times are GMT -4. The time now is 12:54 AM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.