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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 02-08-2003, 12:22 AM   #1 (permalink)
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Default Problem about railgun, Help !


The railgun in YR works, but there is no railgun trail with default setting (that means invisible). What should i tweak ? And how can i make zig-zag or spiral railshot ? :dead:
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Old 02-08-2003, 05:19 AM   #2 (permalink)
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;IsRailgun=true ---) IsRailgun=true (without the ' ; ') in case you didnt notice it. :S
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Old 02-08-2003, 05:22 AM   #3 (permalink)
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Erm... matan, why you are using Redemption's avatar?
 
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Old 02-08-2003, 05:17 PM   #4 (permalink)
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Quote:
Originally Posted by SeaMan
Erm... matan, why you are using Redemption's avatar?
What does that have to do with anything?!?!? :dead: :|
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Old 02-08-2003, 05:51 PM   #5 (permalink)
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Quote:
Originally Posted by SeaMan
Erm... matan, why you are using Redemption's avatar?
it's under avatrs when you go to select one from the site....... :| :| :|
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Old 02-08-2003, 08:21 PM   #6 (permalink)
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Psycho,i think u should also change the ROF= tag,make its value 70
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Old 02-09-2003, 11:48 AM   #7 (permalink)
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SeaMan - I didnt have the time to upload one of my own so it was the first avatar i liked...

Psycho- don't change the ROF to 70, if you do the unit will shoot again before the rail disappears.

Did it work?
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Old 02-09-2003, 12:31 PM   #8 (permalink)
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if the Railgun can fire again before all the particles disappear then it will delay firing until all the particles have been removed, in this way the game limits the number of railgun type particle systems being displayed at any one time.
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Old 02-11-2003, 07:43 AM   #9 (permalink)
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No the railgun doesn't show trails. Can some1 post the complete codes for Railgun(Lt and Mech) ? :tard:
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Old 02-11-2003, 03:22 PM   #10 (permalink)
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;Ghost's Rail Gun
[LtRail]
Damage=0
AmbientDamage=150
ROF=60
Range=6
Projectile=InvisibleLow
Speed=100
Warhead=RailShot2
Anim=GUNFIRE
IsRailgun=true
AttachedParticleSystem=SmallRailgunSys
Report=IronCurtainBlast

;Mammoth Rail Gun
[MechRailgun]
AmbientDamage=200
Damage=0
ROF=60
Range=8
Projectile=InvisibleLow
Speed=100
Warhead=RailShot
Report=IronCurtainOff
Anim=GUNFIRE
IsRailgun=true
AttachedParticleSystem=LargeRailgunSys

I have checked and i know the Mech railgun is working cause im using it in my mod but i haven't tested the Ltrailgun, thought i don't think it wont work OK.
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