logo   login
right
Home Forums Downloads Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Forum Info
Forum Members: 18,581
Total Threads: 8,669
Posts: 94,547

Administrators:
DeeZire, Redemption

There are currently 24 users online.
Partner Links

Free Credit Repair

Learn the Ticket Broker Secrets
Advertisements


Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

Reply
 
LinkBack Thread Tools
Old 02-08-2003, 09:59 AM   #1 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: USA
Posts: 223
Default New IFV modes?

This might seem like a noobish question, but can someone tell me if is it possible (and if so, how) to make new IFV modes? I need to make a few for some new units, but I don't know how.
needleman is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-08-2003, 10:04 AM   #2 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: Argentina
Posts: 608
Send a message via MSN to ArgCmdr
Default

Not possible. You can only substitute them.
ArgCmdr is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-08-2003, 10:21 AM   #3 (permalink)
Senior Member
 
Join Date: Jan 2003
Location: USA
Posts: 223
Default

Okay. Thanks.
needleman is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-08-2003, 11:02 AM   #4 (permalink)
Guest
 
Posts: n/a
Default

It is possible to have 18th IFV mode, but you won't have any turrets.
 
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-08-2003, 04:24 PM   #5 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: USA
Posts: 756
Default

There are 2 that can be easily freed up. The Cowshot (unless you like President IFVs), and the Terrorist (since it uses the same weapon as the Crazy Ivan IFV)
CannisRabidus is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-08-2003, 05:09 PM   #6 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: Argentina
Posts: 608
Send a message via MSN to ArgCmdr
Default

I could free up four if that counts, Just group units according to the tech of its weapon.
ArgCmdr is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-08-2003, 08:17 PM   #7 (permalink)
SJG
Senior Member
 
Join Date: Dec 2002
Location: China
Posts: 180
Default

I wonderd if i can change the turret,i see there're many kind of turrets for IFV in RA2.MIX->local.mix
SJG is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-08-2003, 09:24 PM   #8 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: USA
Posts: 756
Default

Quote:
Originally Posted by ArgCmdr
I could free up four if that counts, Just group units according to the tech of its weapon.
Yeah but 4 actually changes stuff, the first 2 are changes that have no impact at all.
CannisRabidus is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-08-2003, 10:42 PM   #9 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: Argentina
Posts: 608
Send a message via MSN to ArgCmdr
Default

It has still got little difference, i moved the Virus and a MC unit, and created Long Range Anti Personnel Group and MC Group instead. If you wanna gain more you need to cut as much as possible
ArgCmdr is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 02-09-2003, 02:02 AM   #10 (permalink)
Senior Member
 
Join Date: Dec 2002
Location: in an aircraft carrier in the Asia and the Pacific waters
Posts: 638
Default

the Terrorist's IFV mode and also Yuri's IFV mode makes a mind control vehicle for YuriX and Yuri Clone
xcomet is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Game Modes Alphathon Generals & Zero Hour Editing 9 07-18-2004 12:50 PM
Extra Pro:Gen Modes Cyclops DeeZire Projects Discussion 18 08-28-2003 05:45 PM
Create new game modes dmitri2000ad Red Alert 2 & Yuri's Revenge Editing 4 04-19-2003 10:41 PM
Possible New Game Modes? Master_Fenring Red Alert 2 & Yuri's Revenge Editing 5 01-04-2003 04:21 PM
YR Game Modes Tom2003uk Red Alert 2 & Yuri's Revenge Editing 28 12-20-2002 09:45 AM


All times are GMT -4. The time now is 02:12 PM.


Design By: Miner Skinz.com
Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.