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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 12-16-2003, 07:47 PM   #1 (permalink)
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Default the 'bullet' from generals

Quote:
ihave found how emulate the 'bullet' that comes out of the barrel/gun like in generals obviously.

1st: put 1 in the ROT in the projectile section.
2nd: in elasticity put 0.
3rd:go to image and put this (download below) vxl
Finally:in acceleration put 18 or somethin

but theres a problem on hills it will fire down at itself and wont do any damage to the enemy

read da underlined sentence. is there a way to fix this?
i wrote the quote
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Old 12-16-2003, 08:45 PM   #2 (permalink)
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SubjecttoElevation= possibly
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Old 12-16-2003, 11:00 PM   #3 (permalink)
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since I don't play Generals, what's the "bullet" thing ?
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Old 12-17-2003, 12:50 AM   #4 (permalink)
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It's a short line trail for straight type shooting instead of a rotating type, imitating an bullet's ... afterburner ... or something like that.
Problem is, all guns with this projectile won't instantly hit the targets, the projectile will have to travel to them, and if the targets are killed or move away, the projectile will go nuts. But if the speed is high enough, it shouldn't cause a noticeable delay.
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Old 12-17-2003, 07:19 PM   #5 (permalink)
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no like when on a cliff or elevation the projectile points downwords and hits on the ground. is there a way to fix this.
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