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Forum Members: 18,537
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DeeZire, Redemption
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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
12-20-2003, 06:28 PM
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#1 (permalink)
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Member
Join Date: Dec 2003
Posts: 69
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AI building units
yes... i am a newbie modder... and yes... this question has probably been done 50 million billion times on her, or is so obvious it hasnt but.....
How the hell do i get the AI to make my newly created units its driving me crazy :tard:
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12-20-2003, 07:02 PM
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#2 (permalink)
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Senior Member
Join Date: Apr 2003
Location: USA
Posts: 241
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Ai editing is one of the more tedious aspects of modding. I dont know anything about actually doing it but i also want to learn.
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12-20-2003, 07:23 PM
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#3 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Canada
Posts: 334
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Its not that tedious.
For starters, obtain an AI.INI file and open it up. You'll see that in the first section, you may recognize some unit names from RULES.INI. You can start by changing these to your own units. For these they follow the format:
x=y,z
x is the number of the command (counting from zero)
and y is the number of unit z to build
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12-21-2003, 02:06 AM
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#5 (permalink)
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Senior Member
Join Date: Jul 2003
Location: Lithuania, Central Europe
Posts: 1,048
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My editor won't have much use without knowing the basics... I strongly advise you to download (and read  ) DeeZire's INI Editing Guide before using my program.
I'm currently wondering should I write my own help file about it or not...
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12-21-2003, 06:47 AM
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#6 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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btw: My AI-Coder (Phantom/Blackpearl) got pissed recently: He figured you can't put the names of pre-existing things (like scripts etc.) into an action, 'cause it'll get re-created...
e.g.:
If you have a script [scr1pt], and you tell the AI-Editor the action should use the script [scr1pt], it will actually write a new section [scr1pt], which makes two in total...
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12-21-2003, 12:10 PM
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#7 (permalink)
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Senior Member
Join Date: Jul 2003
Location: Lithuania, Central Europe
Posts: 1,048
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 I know that. I'm now fixing this and a couple of other small bugs, sorry, but it's still a beta, you know, it can't do everything...
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12-21-2003, 05:48 PM
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#8 (permalink)
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Member
Join Date: Dec 2003
Posts: 69
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ah how fun.... i think i will have a rest on AI scripting. 7 crashes, 5 cups of coffee and a seriously sore finger is all i gained... that and 3 crashes and the computer turning on its own units when it built a weather controller.... the joys of being a newbie...
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12-22-2003, 06:23 AM
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#9 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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Quote:
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Originally Posted by None
 I know that. I'm now fixing this and a couple of other small bugs, sorry, but it's still a beta, you know, it can't do everything...
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That was not meant as an offense of any kind...
It's just that he told me that about ten mins before I posted, so I still had it in mind...
Don't worry, your AI Editor is great anyway.
@mellr0: Sounds like fun... 
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