I put my voxel and HVA files in my RA2 diretory but nothing has taken effect. I thought you had to open up a bunch of files and stuff with Mix Editor and insert your files into the game's files. Here is what my ini looks like:
; Sports Car 2
[PIRANHA]
UIName=piranha
Name=piranha
Prerequisite=GAWEAP
Primary=M60E
Strength=100
Category=Transport
Armor=light
DeployTime=.022
TechLevel=1
Sight=8
PipScale=Passengers
Speed=8
CrateGoodie=no
AllowedToStartInMultiplayer=yes
Cost=500
Soylent=100
Points=20
ROT=5
Crusher=no
Turret=no
Passengers=1
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUM U60
VoiceSelect=GenCarSelect
VoiceMove=MCVMoveStart
VoiceAttack=
VoiceFeedback=
DieSound=GenVehicleDie
CrushSound=TankCrush
MaxDebris=3
DebrisTypes=TIRE
DebrisMaximums=6
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Normal
ThreatPosed=1 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
SpecialThreatValue=1
ZFudgeColumn=10
ZFudgeTunnel=13
ImmuneToRadiation=no
ImmuneToPsionics=no
Bombable=yes
Size=6
SizeLimit=6
Trainable=no
The name of the voxel is piranha.vxl and the HVA is piranha.hva. The unit is a car. Now why won't it work?
Special units like the terrorist, Black Eagle, and Tank Destroyer have an owner value like Cuba, Alliance, and Germany. It's used to keep other countries from using them. You can also change the owner(s) so they are availabe to all or just some. That's why I have the owner value for my car. Back to the main topic of this thread; how do I add a unit? I've tried everyone's suggestions and they don't work. HELP!!!
Yeah I caught that too. I put it in but it still won't work. I'm reduced to having some kind person at NeoSeeker to make a mod that will insert the car.
And I will give anyone who wants one a P-47D Republic and/or a german U-Boat voxel! Contact me at Growth2001@cs.com.