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DeeZire, Redemption
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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
01-15-2004, 02:14 AM
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#11 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Between the heaven and hell
Posts: 632
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Well, i'll see what can i do for u 
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01-15-2004, 03:07 AM
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#12 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Sydney, Australia
Posts: 202
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Modify the Spy Plane if you wanted an Airstrike Superweapon, I'm sure there's a way you can have either a camera, bomb or both. The Spy Plane actually fires a weapon which reveals the terrain. That would give you the bombs 
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01-15-2004, 06:03 AM
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#13 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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That doesn't work AFAIK.
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01-15-2004, 06:51 AM
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#14 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Sydney, Australia
Posts: 202
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I would be inclined to know why it wouldn't work....
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01-15-2004, 06:59 AM
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#15 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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'Cause it's RA2. If it isn't done it can't be done. At least, that's what I thought. Go ahead and try. If you'll get it working, I'll admit my mistake, I just recall someone saying it didn't work before.
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01-15-2004, 07:30 AM
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#16 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Sydney, Australia
Posts: 202
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Here...
[SpyCameraWeapon]
Damage=6;range of shroud to reveal
Range=20;howfar away to start revealing
Burst=1
Projectile=InvisibleHigh
Warhead=DummyWarhead
Report=SpyPlaneSnapshot
The SpyPlane works as a weapon, just change some values. I'll do it later when it's not 11:30 at night..
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01-15-2004, 07:51 AM
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#17 (permalink)
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Senior Member
Join Date: Mar 2003
Location: The Netherlands
Posts: 1,494
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No the spyplane has a weapon, but doesnt use it. Try in-game and you'll see. I beleave Cj is right in this
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01-15-2004, 08:40 AM
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#18 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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Try it...
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01-15-2004, 11:50 AM
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#19 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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1. If that was possible, somebody would have done it before.
2. On the DropPlane (ParaDrop-DummyWeapon), this does not work.
3. So, like CJ said – try it. If you don't care about our experiences...feel free to waste your time.
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01-15-2004, 03:03 PM
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#20 (permalink)
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Senior Member
Join Date: Jan 2003
Location: USA
Posts: 223
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Quote:
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Originally Posted by Renegade
1. If that was possible, somebody would have done it before.
2. On the DropPlane (ParaDrop-DummyWeapon), this does not work.
3. So, like CJ said – try it. If you don't care about our experiences...feel free to waste your time.
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I'm gonna try it, just for the hell of it. I've wasted my time on longer shots before (such as setting a superweapon's type and action as =Airstrike) before. I'll get back to you on it.
EDIT: No, it doesn't work. It's too bad; that method worked perfectly in RA1.
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