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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-16-2004, 05:05 PM   #1 (permalink)
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Default Stelth deploy?

Is there a way to make a inf stelth when deployed
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Old 01-16-2004, 05:52 PM   #2 (permalink)
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Not really. However, you could make your unit cloak by making it transform into a totally different unit instead.
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Old 01-16-2004, 08:02 PM   #3 (permalink)
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INFANTRY1A (noncloak) DeploysInto INFANTRY1B (cloak)
INFANTRY1B DeploysInto INFANTRY1A

Will that work?
If so that has solved the biggest problem in my mod, a problem I've been working on for weeks.
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Old 01-16-2004, 09:17 PM   #4 (permalink)
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IIRC, infantry can't deploy into other infantry.
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Old 01-17-2004, 05:09 AM   #5 (permalink)
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Well there is that weird case where a gi deploys into a copy of itself, and the copy undeplos into the gi. The effect is that the 2 unique infantry types are both selected by 'select all of type' when only one unit was selected before the button is pressed. This would imply that there is at least some use of the deploysinto function with infantry.
This needs investigating...
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Old 01-17-2004, 05:16 AM   #6 (permalink)
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[EDIT]In reply to Kravvitz:[/EDIT]
I second that. Only the mutator-thing could do something similar, but that wouldn't work here...

[EDIT]@Martyr: :wtf: Never heard of that...[/EDIT]
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Old 01-17-2004, 05:28 AM   #7 (permalink)
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It works like this:

[E1]
DeploysInto=E1B

[E1B]
UndeplysInto=E1


AllyParaInf=E1B
AmerParaInf=(no longer used by AMRADR, freed up for other usage)

[AMRADR]
SuperWeapon=ParadropSpecial ;was AmericanParadropSpecial

[America]
VeteranInf=E1B

Result: America get veteran paratrooper GIs only, but both types of GI are selected by 'select all of type'.
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Old 01-17-2004, 05:48 AM   #8 (permalink)
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Actually, all that DeploysInto= does on infantry is fool the engine into thinking E18 and E1 are the same, allowing for combined seleting. It doesn't mean they actually deploy into each other. I got this info from C-GEN forums
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Old 01-17-2004, 09:08 AM   #9 (permalink)
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Quote:
Originally Posted by Kravvitz
IIRC, infantry can't deploy into other infantry.
Hmmmm, maybe you can make a shp vehicle look like an infantry, make it deploy to a building with an invisible image that spawns nother infantry with a stealth image....:/
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Old 01-17-2004, 09:13 AM   #10 (permalink)
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When the unit is deployed do you want it to remain stationary?
If so, you can make the infantry's deployed frames blank.
However, the owner cannot see the infatry either and it is not a logic invisibility (auto-acquire/retaliate can still see it, as can the AI)
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