Do exactly the same, but with the ini-guides (including the art-guide).
i.e. you get a nice input box, can but in "ZVelocityRange" for example, and you'd get the description:
"ZVelocityRange=
Specifies the range, in leptons, that this particle is allowed to move 'in to' or 'out of' the screen, giving the impression that it moves towards or away from the players view."
Make sure partial search is allowed, like "*Velocity*"...
Serious enough? That thing would help a lot...
