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DeeZire, Redemption
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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
01-30-2004, 02:13 PM
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#21 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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Quote:
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Originally Posted by None
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ImmoMan
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by Renegade
Quote:
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Originally Posted by ImmoMan
Quote:
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Originally Posted by Infraid
Quote:
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Originally Posted by bullethead
[quote:3f64b15f1b="Renegade"][quote:3f64b15f1b="Infraid"]btw, can you tell me how Translucent= is supposed to work ?
(can't really find a difference with/without) :/
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Well...perhaps it defines whether the animation is translucent, or not? Just a guess... 
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Thats what I was thinking
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that's sooo helpful... thx...
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Quote spam!!! 
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We'd never do that... :lol:
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We know what happened last time, eh Immo?
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well this tread is death as hell, so who cares.... SPAM till u drop 
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Affirmative!
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We could add our old quote to this one and make one huge quote out of it 
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i doubt that seeing that topic is closed[/quote:3f64b15f1b]
Cut the spam. [/quote:3f64b15f1b]
I see it more as a test for the moddies... And remember what dj_racey_jc said...
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01-30-2004, 02:28 PM
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#22 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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Quote:
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Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
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What else should it mean? :rockbrow:
Quote:
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Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
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True.
Quote:
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Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
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Nope, there's a default value for that.
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by None
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ImmoMan
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by Renegade
Quote:
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Originally Posted by ImmoMan
Quote:
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Originally Posted by Infraid
[quote:b8a4bf80d5="bullethead"][quote:b8a4bf80d5="Renegade"][quote:b8a4bf80d5="Infraid"]btw, can you tell me how Translucent= is supposed to work ?
(can't really find a difference with/without) :/
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Well...perhaps it defines whether the animation is translucent, or not? Just a guess... 
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Thats what I was thinking
|
that's sooo helpful... thx...
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Quote spam!!! 
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We'd never do that... :lol:
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We know what happened last time, eh Immo?
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well this tread is death as hell, so who cares.... SPAM till u drop 
|
Affirmative!
|
We could add our old quote to this one and make one huge quote out of it 
|
i doubt that seeing that topic is closed[/quote:b8a4bf80d5]
Cut the spam. [/quote:b8a4bf80d5]
I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:b8a4bf80d5]
There is no moderator.
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01-30-2004, 03:17 PM
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#23 (permalink)
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Senior Member
Join Date: Mar 2003
Location: The Netherlands
Posts: 1,494
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Quote:
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Originally Posted by Renegade
Quote:
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Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
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What else should it mean? :rockbrow:
Quote:
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Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
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True.
Quote:
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Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
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Nope, there's a default value for that.
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by None
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ImmoMan
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by Renegade
Quote:
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Originally Posted by ImmoMan
[quote:cf1450d7fe="Infraid"][quote:cf1450d7fe="bullethead"][quote:cf1450d7fe="Renegade"][quote:cf1450d7fe="Infraid"]btw, can you tell me how Translucent= is supposed to work ?
(can't really find a difference with/without) :/
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Well...perhaps it defines whether the animation is translucent, or not? Just a guess... 
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Thats what I was thinking
|
that's sooo helpful... thx...
|
Quote spam!!! 
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We'd never do that... :lol:
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We know what happened last time, eh Immo?
|
well this tread is death as hell, so who cares.... SPAM till u drop 
|
Affirmative!
|
We could add our old quote to this one and make one huge quote out of it 
|
i doubt that seeing that topic is closed[/quote:cf1450d7fe]
Cut the spam. [/quote:cf1450d7fe]
I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:cf1450d7fe]
There is no moderator.[/quote:cf1450d7fe]
Well, there is only one way to find out. Moddies stop this madness! OR help us 
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01-30-2004, 03:29 PM
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#24 (permalink)
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Senior Member
Join Date: May 2003
Location: Eindhoven, Netherlands
Posts: 2,278
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Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by Renegade
Quote:
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Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
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What else should it mean? :rockbrow:
Quote:
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Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
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True.
Quote:
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Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
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Nope, there's a default value for that.
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by None
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ImmoMan
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by Renegade
[quote:04a2abb824="ImmoMan"][quote:04a2abb824="Infraid"][quote:04a2abb824="bullethead"][quote:04a2abb824="Renegade"][quote:04a2abb824="Infraid"]btw, can you tell me how Translucent= is supposed to work ?
(can't really find a difference with/without) :/
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Well...perhaps it defines whether the animation is translucent, or not? Just a guess... 
|
Thats what I was thinking
|
that's sooo helpful... thx...
|
Quote spam!!! 
|
We'd never do that... :lol:
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We know what happened last time, eh Immo?
|
well this tread is death as hell, so who cares.... SPAM till u drop 
|
Affirmative!
|
We could add our old quote to this one and make one huge quote out of it 
|
i doubt that seeing that topic is closed[/quote:04a2abb824]
Cut the spam. [/quote:04a2abb824]
I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:04a2abb824]
There is no moderator.[/quote:04a2abb824]
Well, there is only one way to find out. Moddies stop this madness! OR help us  [/quote:04a2abb824]
This should be the biggest quote ever. 
And BTW Dae, just because it's closed doesn't mean you can't copy the whole thing over to here, right?
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01-30-2004, 03:51 PM
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#25 (permalink)
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Senior Member
Join Date: Mar 2003
Location: The Netherlands
Posts: 1,494
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Quote:
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Originally Posted by ImmoMan
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by Renegade
Quote:
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Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
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What else should it mean? :rockbrow:
Quote:
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Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
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True.
Quote:
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Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
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Nope, there's a default value for that.
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by None
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ImmoMan
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ComradeJ
[quote:bd8e9915cd="Renegade"][quote:bd8e9915cd="ImmoMan"][quote:bd8e9915cd="Infraid"][quote:bd8e9915cd="bullethead"][quote:bd8e9915cd="Renegade"][quote:bd8e9915cd="Infraid"]btw, can you tell me how Translucent= is supposed to work ?
(can't really find a difference with/without) :/
|
Well...perhaps it defines whether the animation is translucent, or not? Just a guess... 
|
Thats what I was thinking
|
that's sooo helpful... thx...
|
Quote spam!!! 
|
We'd never do that... :lol:
|
We know what happened last time, eh Immo?
|
well this tread is death as hell, so who cares.... SPAM till u drop 
|
Affirmative!
|
We could add our old quote to this one and make one huge quote out of it 
|
i doubt that seeing that topic is closed[/quote:bd8e9915cd]
Cut the spam. [/quote:bd8e9915cd]
I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:bd8e9915cd]
There is no moderator.[/quote:bd8e9915cd]
Well, there is only one way to find out. Moddies stop this madness! OR help us  [/quote:bd8e9915cd]
This should be the biggest quote ever. 
And BTW Dae, just because it's closed doesn't mean you can't copy the whole thing over to here, right?[/quote:bd8e9915cd]
Well, u cant quote them coz the topic is locked, so you coudnt see the code. Maybe by Edit
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01-30-2004, 03:53 PM
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#26 (permalink)
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Senior Member
Join Date: May 2003
Location: Eindhoven, Netherlands
Posts: 2,278
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Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ImmoMan
Quote:
|
Originally Posted by Daedalus
Quote:
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Originally Posted by Renegade
Quote:
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Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
|
What else should it mean? :rockbrow:
Quote:
|
Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
|
True.
Quote:
|
Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
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Nope, there's a default value for that.
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by None
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ImmoMan
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by Daedalus
[quote:b3c0b65513="ComradeJ"][quote:b3c0b65513="Renegade"][quote:b3c0b65513="ImmoMan"][quote:b3c0b65513="Infraid"][quote:b3c0b65513="bullethead"][quote:b3c0b65513="Renegade"][quote:b3c0b65513="Infraid"]btw, can you tell me how Translucent= is supposed to work ?
(can't really find a difference with/without) :/
|
Well...perhaps it defines whether the animation is translucent, or not? Just a guess... 
|
Thats what I was thinking
|
that's sooo helpful... thx...
|
Quote spam!!! 
|
We'd never do that... :lol:
|
We know what happened last time, eh Immo?
|
well this tread is death as hell, so who cares.... SPAM till u drop 
|
Affirmative!
|
We could add our old quote to this one and make one huge quote out of it 
|
i doubt that seeing that topic is closed[/quote:b3c0b65513]
Cut the spam. [/quote:b3c0b65513]
I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:b3c0b65513]
There is no moderator.[/quote:b3c0b65513]
Well, there is only one way to find out. Moddies stop this madness! OR help us  [/quote:b3c0b65513]
This should be the biggest quote ever. 
And BTW Dae, just because it's closed doesn't mean you can't copy the whole thing over to here, right?[/quote:b3c0b65513]
Well, u cant quote them coz the topic is locked, so you coudnt see the code. Maybe by Edit[/quote:b3c0b65513]
Aww, it doesn't work... 
Never mind, just continue on the experiment "Quote thread part II"
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01-30-2004, 03:57 PM
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#27 (permalink)
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Senior Member
Join Date: Mar 2003
Location: The Netherlands
Posts: 1,494
|
Quote:
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Originally Posted by ImmoMan
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ImmoMan
Quote:
|
Originally Posted by Daedalus
Quote:
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Originally Posted by Renegade
Quote:
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Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
|
What else should it mean? :rockbrow:
Quote:
|
Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
|
True.
Quote:
|
Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
|
Nope, there's a default value for that.
Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by None
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ImmoMan
Quote:
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Originally Posted by ComradeJ
[quote:ca009abd98="Daedalus"][quote:ca009abd98="ComradeJ"][quote:ca009abd98="Renegade"][quote:ca009abd98="ImmoMan"][quote:ca009abd98="Infraid"][quote:ca009abd98="bullethead"][quote:ca009abd98="Renegade"][quote:ca009abd98="Infraid"]btw, can you tell me how Translucent= is supposed to work ?
(can't really find a difference with/without) :/
|
Well...perhaps it defines whether the animation is translucent, or not? Just a guess... 
|
Thats what I was thinking
|
that's sooo helpful... thx...
|
Quote spam!!! 
|
We'd never do that... :lol:
|
We know what happened last time, eh Immo?
|
well this tread is death as hell, so who cares.... SPAM till u drop 
|
Affirmative!
|
We could add our old quote to this one and make one huge quote out of it 
|
i doubt that seeing that topic is closed[/quote:ca009abd98]
Cut the spam. [/quote:ca009abd98]
I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:ca009abd98]
There is no moderator.[/quote:ca009abd98]
Well, there is only one way to find out. Moddies stop this madness! OR help us  [/quote:ca009abd98]
This should be the biggest quote ever. 
And BTW Dae, just because it's closed doesn't mean you can't copy the whole thing over to here, right?[/quote:ca009abd98]
Well, u cant quote them coz the topic is locked, so you coudnt see the code. Maybe by Edit[/quote:ca009abd98]
Aww, it doesn't work... 
Never mind, just continue on the experiment "Quote thread part II"[/quote:ca009abd98]
Im afraid we have no choise; How long would it take for the moddies to find out this is happening
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01-30-2004, 04:01 PM
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#28 (permalink)
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Senior Member
Join Date: May 2003
Location: Eindhoven, Netherlands
Posts: 2,278
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Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ImmoMan
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ImmoMan
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by Renegade
Quote:
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Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
|
What else should it mean? :rockbrow:
Quote:
|
Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
|
True.
Quote:
|
Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
|
Nope, there's a default value for that.
Quote:
|
Originally Posted by ComradeJ
Quote:
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Originally Posted by None
Quote:
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Originally Posted by Daedalus
Quote:
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Originally Posted by ImmoMan
[quote:ecb86718aa="ComradeJ"][quote:ecb86718aa="Daedalus"][quote:ecb86718aa="ComradeJ"][quote:ecb86718aa="Renegade"][quote:ecb86718aa="ImmoMan"][quote:ecb86718aa="Infraid"][quote:ecb86718aa="bullethead"][quote:ecb86718aa="Renegade"][quote:ecb86718aa="Infraid"]btw, can you tell me how Translucent= is supposed to work ?
(can't really find a difference with/without) :/
|
Well...perhaps it defines whether the animation is translucent, or not? Just a guess... 
|
Thats what I was thinking
|
that's sooo helpful... thx...
|
Quote spam!!! 
|
We'd never do that... :lol:
|
We know what happened last time, eh Immo?
|
well this tread is death as hell, so who cares.... SPAM till u drop 
|
Affirmative!
|
We could add our old quote to this one and make one huge quote out of it 
|
i doubt that seeing that topic is closed[/quote:ecb86718aa]
Cut the spam. [/quote:ecb86718aa]
I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:ecb86718aa]
There is no moderator.[/quote:ecb86718aa]
Well, there is only one way to find out. Moddies stop this madness! OR help us  [/quote:ecb86718aa]
This should be the biggest quote ever. 
And BTW Dae, just because it's closed doesn't mean you can't copy the whole thing over to here, right?[/quote:ecb86718aa]
Well, u cant quote them coz the topic is locked, so you coudnt see the code. Maybe by Edit[/quote:ecb86718aa]
Aww, it doesn't work... 
Never mind, just continue on the experiment "Quote thread part II"[/quote:ecb86718aa]
Im afraid we have no choise; How long would it take for the moddies to find out this is happening[/quote:ecb86718aa]
Especially if you decide to proceed with operation "capture the mod and the frozen pizza" 
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01-30-2004, 04:07 PM
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#29 (permalink)
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Senior Member
Join Date: Mar 2003
Location: The Netherlands
Posts: 1,494
|
Quote:
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Originally Posted by ImmoMan
Quote:
|
Originally Posted by Daedalus
Quote:
|
Originally Posted by ImmoMan
Quote:
|
Originally Posted by Daedalus
Quote:
|
Originally Posted by ImmoMan
Quote:
|
Originally Posted by Daedalus
Quote:
|
Originally Posted by Renegade
Quote:
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Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
|
What else should it mean? :rockbrow:
Quote:
|
Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
|
True.
Quote:
|
Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
|
Nope, there's a default value for that.
Quote:
|
Originally Posted by ComradeJ
Quote:
|
Originally Posted by None
Quote:
|
Originally Posted by Daedalus
[quote:ab971c79cc="ImmoMan"][quote:ab971c79cc="ComradeJ"][quote:ab971c79cc="Daedalus"][quote:ab971c79cc="ComradeJ"][quote:ab971c79cc="Renegade"][quote:ab971c79cc="ImmoMan"][quote:ab971c79cc="Infraid"][quote:ab971c79cc="bullethead"][quote:ab971c79cc="Renegade"][quote:ab971c79cc="Infraid"]btw, can you tell me how Translucent= is supposed to work ?
(can't really find a difference with/without) :/
|
Well...perhaps it defines whether the animation is translucent, or not? Just a guess... 
|
Thats what I was thinking
|
that's sooo helpful... thx...
|
Quote spam!!! 
|
We'd never do that... :lol:
|
We know what happened last time, eh Immo?
|
well this tread is death as hell, so who cares.... SPAM till u drop 
|
Affirmative!
|
We could add our old quote to this one and make one huge quote out of it 
|
i doubt that seeing that topic is closed[/quote:ab971c79cc]
Cut the spam. [/quote:ab971c79cc]
I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:ab971c79cc]
There is no moderator.[/quote:ab971c79cc]
Well, there is only one way to find out. Moddies stop this madness! OR help us  [/quote:ab971c79cc]
This should be the biggest quote ever. 
And BTW Dae, just because it's closed doesn't mean you can't copy the whole thing over to here, right?[/quote:ab971c79cc]
Well, u cant quote them coz the topic is locked, so you coudnt see the code. Maybe by Edit[/quote:ab971c79cc]
Aww, it doesn't work... 
Never mind, just continue on the experiment "Quote thread part II"[/quote:ab971c79cc]
Im afraid we have no choise; How long would it take for the moddies to find out this is happening[/quote:ab971c79cc]
Especially if you decide to proceed with operation "capture the mod and the frozen pizza"  [/quote:ab971c79cc]
Yeah, thats a good idea. Lets capture Redemption, an admin is alway better, and DZ is too busy with Pro-Gen:ZH
BTW why do these topics always start when im trying to stop uberspamming. I just cant resist these topics
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