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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-30-2004, 02:13 PM   #21 (permalink)
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Quote:
Originally Posted by None
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by Renegade
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by Infraid
Quote:
Originally Posted by bullethead
[quote:3f64b15f1b="Renegade"][quote:3f64b15f1b="Infraid"]btw, can you tell me how Translucent= is supposed to work ?

(can't really find a difference with/without) :/
Well...perhaps it defines whether the animation is translucent, or not? Just a guess...
Thats what I was thinking
that's sooo helpful... thx...
Quote spam!!!
We'd never do that... :lol:
We know what happened last time, eh Immo?
well this tread is death as hell, so who cares.... SPAM till u drop
Affirmative!
We could add our old quote to this one and make one huge quote out of it
i doubt that seeing that topic is closed[/quote:3f64b15f1b]

Cut the spam. [/quote:3f64b15f1b]

I see it more as a test for the moddies... And remember what dj_racey_jc said...
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Old 01-30-2004, 02:28 PM   #22 (permalink)
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Quote:
Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
What else should it mean? :rockbrow:

Quote:
Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
True.

Quote:
Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
Nope, there's a default value for that.

Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by None
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by Renegade
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by Infraid
[quote:b8a4bf80d5="bullethead"][quote:b8a4bf80d5="Renegade"][quote:b8a4bf80d5="Infraid"]btw, can you tell me how Translucent= is supposed to work ?

(can't really find a difference with/without) :/
Well...perhaps it defines whether the animation is translucent, or not? Just a guess...
Thats what I was thinking
that's sooo helpful... thx...
Quote spam!!!
We'd never do that... :lol:
We know what happened last time, eh Immo?
well this tread is death as hell, so who cares.... SPAM till u drop
Affirmative!
We could add our old quote to this one and make one huge quote out of it
i doubt that seeing that topic is closed[/quote:b8a4bf80d5]

Cut the spam. [/quote:b8a4bf80d5]

I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:b8a4bf80d5]
There is no moderator.
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Old 01-30-2004, 03:17 PM   #23 (permalink)
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Default

Quote:
Originally Posted by Renegade
Quote:
Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
What else should it mean? :rockbrow:

Quote:
Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
True.

Quote:
Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
Nope, there's a default value for that.

Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by None
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by Renegade
Quote:
Originally Posted by ImmoMan
[quote:cf1450d7fe="Infraid"][quote:cf1450d7fe="bullethead"][quote:cf1450d7fe="Renegade"][quote:cf1450d7fe="Infraid"]btw, can you tell me how Translucent= is supposed to work ?

(can't really find a difference with/without) :/
Well...perhaps it defines whether the animation is translucent, or not? Just a guess...
Thats what I was thinking
that's sooo helpful... thx...
Quote spam!!!
We'd never do that... :lol:
We know what happened last time, eh Immo?
well this tread is death as hell, so who cares.... SPAM till u drop
Affirmative!
We could add our old quote to this one and make one huge quote out of it
i doubt that seeing that topic is closed[/quote:cf1450d7fe]

Cut the spam. [/quote:cf1450d7fe]

I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:cf1450d7fe]
There is no moderator.[/quote:cf1450d7fe]

Well, there is only one way to find out. Moddies stop this madness! OR help us
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Old 01-30-2004, 03:29 PM   #24 (permalink)
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Default

Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by Renegade
Quote:
Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
What else should it mean? :rockbrow:

Quote:
Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
True.

Quote:
Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
Nope, there's a default value for that.

Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by None
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by Renegade
[quote:04a2abb824="ImmoMan"][quote:04a2abb824="Infraid"][quote:04a2abb824="bullethead"][quote:04a2abb824="Renegade"][quote:04a2abb824="Infraid"]btw, can you tell me how Translucent= is supposed to work ?

(can't really find a difference with/without) :/
Well...perhaps it defines whether the animation is translucent, or not? Just a guess...
Thats what I was thinking
that's sooo helpful... thx...
Quote spam!!!
We'd never do that... :lol:
We know what happened last time, eh Immo?
well this tread is death as hell, so who cares.... SPAM till u drop
Affirmative!
We could add our old quote to this one and make one huge quote out of it
i doubt that seeing that topic is closed[/quote:04a2abb824]

Cut the spam. [/quote:04a2abb824]

I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:04a2abb824]
There is no moderator.[/quote:04a2abb824]

Well, there is only one way to find out. Moddies stop this madness! OR help us [/quote:04a2abb824]

This should be the biggest quote ever.
And BTW Dae, just because it's closed doesn't mean you can't copy the whole thing over to here, right?
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Old 01-30-2004, 03:51 PM   #25 (permalink)
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Posts: 1,494
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Default

Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by Renegade
Quote:
Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
What else should it mean? :rockbrow:

Quote:
Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
True.

Quote:
Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
Nope, there's a default value for that.

Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by None
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ComradeJ
[quote:bd8e9915cd="Renegade"][quote:bd8e9915cd="ImmoMan"][quote:bd8e9915cd="Infraid"][quote:bd8e9915cd="bullethead"][quote:bd8e9915cd="Renegade"][quote:bd8e9915cd="Infraid"]btw, can you tell me how Translucent= is supposed to work ?

(can't really find a difference with/without) :/
Well...perhaps it defines whether the animation is translucent, or not? Just a guess...
Thats what I was thinking
that's sooo helpful... thx...
Quote spam!!!
We'd never do that... :lol:
We know what happened last time, eh Immo?
well this tread is death as hell, so who cares.... SPAM till u drop
Affirmative!
We could add our old quote to this one and make one huge quote out of it
i doubt that seeing that topic is closed[/quote:bd8e9915cd]

Cut the spam. [/quote:bd8e9915cd]

I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:bd8e9915cd]
There is no moderator.[/quote:bd8e9915cd]

Well, there is only one way to find out. Moddies stop this madness! OR help us [/quote:bd8e9915cd]

This should be the biggest quote ever.
And BTW Dae, just because it's closed doesn't mean you can't copy the whole thing over to here, right?[/quote:bd8e9915cd]

Well, u cant quote them coz the topic is locked, so you coudnt see the code. Maybe by Edit
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Old 01-30-2004, 03:53 PM   #26 (permalink)
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Location: Eindhoven, Netherlands
Posts: 2,278
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Default

Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by Renegade
Quote:
Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
What else should it mean? :rockbrow:

Quote:
Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
True.

Quote:
Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
Nope, there's a default value for that.

Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by None
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by Daedalus
[quote:b3c0b65513="ComradeJ"][quote:b3c0b65513="Renegade"][quote:b3c0b65513="ImmoMan"][quote:b3c0b65513="Infraid"][quote:b3c0b65513="bullethead"][quote:b3c0b65513="Renegade"][quote:b3c0b65513="Infraid"]btw, can you tell me how Translucent= is supposed to work ?

(can't really find a difference with/without) :/
Well...perhaps it defines whether the animation is translucent, or not? Just a guess...
Thats what I was thinking
that's sooo helpful... thx...
Quote spam!!!
We'd never do that... :lol:
We know what happened last time, eh Immo?
well this tread is death as hell, so who cares.... SPAM till u drop
Affirmative!
We could add our old quote to this one and make one huge quote out of it
i doubt that seeing that topic is closed[/quote:b3c0b65513]

Cut the spam. [/quote:b3c0b65513]

I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:b3c0b65513]
There is no moderator.[/quote:b3c0b65513]

Well, there is only one way to find out. Moddies stop this madness! OR help us [/quote:b3c0b65513]

This should be the biggest quote ever.
And BTW Dae, just because it's closed doesn't mean you can't copy the whole thing over to here, right?[/quote:b3c0b65513]

Well, u cant quote them coz the topic is locked, so you coudnt see the code. Maybe by Edit[/quote:b3c0b65513]

Aww, it doesn't work...
Never mind, just continue on the experiment "Quote thread part II"
CodeCat is offline  
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Old 01-30-2004, 03:57 PM   #27 (permalink)
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Default

Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by Renegade
Quote:
Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
What else should it mean? :rockbrow:

Quote:
Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
True.

Quote:
Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
Nope, there's a default value for that.

Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by None
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by ComradeJ
[quote:ca009abd98="Daedalus"][quote:ca009abd98="ComradeJ"][quote:ca009abd98="Renegade"][quote:ca009abd98="ImmoMan"][quote:ca009abd98="Infraid"][quote:ca009abd98="bullethead"][quote:ca009abd98="Renegade"][quote:ca009abd98="Infraid"]btw, can you tell me how Translucent= is supposed to work ?

(can't really find a difference with/without) :/
Well...perhaps it defines whether the animation is translucent, or not? Just a guess...
Thats what I was thinking
that's sooo helpful... thx...
Quote spam!!!
We'd never do that... :lol:
We know what happened last time, eh Immo?
well this tread is death as hell, so who cares.... SPAM till u drop
Affirmative!
We could add our old quote to this one and make one huge quote out of it
i doubt that seeing that topic is closed[/quote:ca009abd98]

Cut the spam. [/quote:ca009abd98]

I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:ca009abd98]
There is no moderator.[/quote:ca009abd98]

Well, there is only one way to find out. Moddies stop this madness! OR help us [/quote:ca009abd98]

This should be the biggest quote ever.
And BTW Dae, just because it's closed doesn't mean you can't copy the whole thing over to here, right?[/quote:ca009abd98]

Well, u cant quote them coz the topic is locked, so you coudnt see the code. Maybe by Edit[/quote:ca009abd98]

Aww, it doesn't work...
Never mind, just continue on the experiment "Quote thread part II"[/quote:ca009abd98]

Im afraid we have no choise; How long would it take for the moddies to find out this is happening
Daedalus is offline  
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Old 01-30-2004, 04:01 PM   #28 (permalink)
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Default

Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by Renegade
Quote:
Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
What else should it mean? :rockbrow:

Quote:
Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
True.

Quote:
Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
Nope, there's a default value for that.

Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by None
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ImmoMan
[quote:ecb86718aa="ComradeJ"][quote:ecb86718aa="Daedalus"][quote:ecb86718aa="ComradeJ"][quote:ecb86718aa="Renegade"][quote:ecb86718aa="ImmoMan"][quote:ecb86718aa="Infraid"][quote:ecb86718aa="bullethead"][quote:ecb86718aa="Renegade"][quote:ecb86718aa="Infraid"]btw, can you tell me how Translucent= is supposed to work ?

(can't really find a difference with/without) :/
Well...perhaps it defines whether the animation is translucent, or not? Just a guess...
Thats what I was thinking
that's sooo helpful... thx...
Quote spam!!!
We'd never do that... :lol:
We know what happened last time, eh Immo?
well this tread is death as hell, so who cares.... SPAM till u drop
Affirmative!
We could add our old quote to this one and make one huge quote out of it
i doubt that seeing that topic is closed[/quote:ecb86718aa]

Cut the spam. [/quote:ecb86718aa]

I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:ecb86718aa]
There is no moderator.[/quote:ecb86718aa]

Well, there is only one way to find out. Moddies stop this madness! OR help us [/quote:ecb86718aa]

This should be the biggest quote ever.
And BTW Dae, just because it's closed doesn't mean you can't copy the whole thing over to here, right?[/quote:ecb86718aa]

Well, u cant quote them coz the topic is locked, so you coudnt see the code. Maybe by Edit[/quote:ecb86718aa]

Aww, it doesn't work...
Never mind, just continue on the experiment "Quote thread part II"[/quote:ecb86718aa]

Im afraid we have no choise; How long would it take for the moddies to find out this is happening[/quote:ecb86718aa]

Especially if you decide to proceed with operation "capture the mod and the frozen pizza"
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Old 01-30-2004, 04:07 PM   #29 (permalink)
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Join Date: Mar 2003
Location: The Netherlands
Posts: 1,494
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Default

Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by ImmoMan
Quote:
Originally Posted by Daedalus
Quote:
Originally Posted by Renegade
Quote:
Originally Posted by None
Maybe Translucent=yes means an anim is transparent? Like chrono legionnaire's after effect, the smoke on the ground spinning?
What else should it mean? :rockbrow:

Quote:
Originally Posted by None
Large amounts of Translucent=yes anims at once means your PC is going to lag bigtime.
True.

Quote:
Originally Posted by None
IIRC, it needs a Translucency=[percentage] setting as well.
Nope, there's a default value for that.

Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by None
Quote:
Originally Posted by Daedalus
[quote:ab971c79cc="ImmoMan"][quote:ab971c79cc="ComradeJ"][quote:ab971c79cc="Daedalus"][quote:ab971c79cc="ComradeJ"][quote:ab971c79cc="Renegade"][quote:ab971c79cc="ImmoMan"][quote:ab971c79cc="Infraid"][quote:ab971c79cc="bullethead"][quote:ab971c79cc="Renegade"][quote:ab971c79cc="Infraid"]btw, can you tell me how Translucent= is supposed to work ?

(can't really find a difference with/without) :/
Well...perhaps it defines whether the animation is translucent, or not? Just a guess...
Thats what I was thinking
that's sooo helpful... thx...
Quote spam!!!
We'd never do that... :lol:
We know what happened last time, eh Immo?
well this tread is death as hell, so who cares.... SPAM till u drop
Affirmative!
We could add our old quote to this one and make one huge quote out of it
i doubt that seeing that topic is closed[/quote:ab971c79cc]

Cut the spam. [/quote:ab971c79cc]

I see it more as a test for the moddies... And remember what dj_racey_jc said...[/quote:ab971c79cc]
There is no moderator.[/quote:ab971c79cc]

Well, there is only one way to find out. Moddies stop this madness! OR help us [/quote:ab971c79cc]

This should be the biggest quote ever.
And BTW Dae, just because it's closed doesn't mean you can't copy the whole thing over to here, right?[/quote:ab971c79cc]

Well, u cant quote them coz the topic is locked, so you coudnt see the code. Maybe by Edit[/quote:ab971c79cc]

Aww, it doesn't work...
Never mind, just continue on the experiment "Quote thread part II"[/quote:ab971c79cc]

Im afraid we have no choise; How long would it take for the moddies to find out this is happening[/quote:ab971c79cc]

Especially if you decide to proceed with operation "capture the mod and the frozen pizza" [/quote:ab971c79cc]

Yeah, thats a good idea. Lets capture Redemption, an admin is alway better, and DZ is too busy with Pro-Gen:ZH

BTW why do these topics always start when im trying to stop uberspamming. I just cant resist these topics
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