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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-26-2004, 10:35 AM   #1 (permalink)
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Default How do you add a animation?

How do you add a animation? *trying to not sound like a newb*
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Old 01-26-2004, 11:06 AM   #2 (permalink)
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For warheads you have to make a anim.
That anim must be coded in artini if there is something special about it (standard is like explosion)
then you have to add the anim to the animlist in Rules.ini and give the anim to a warhead.
The warhead will use it.

For buildings you have to edit the buildings art rules. Look at other buildings for detail
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Old 01-26-2004, 04:26 PM   #3 (permalink)
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Thank you
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Old 01-27-2004, 10:58 PM   #4 (permalink)
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btw, can you tell me how Translucent= is supposed to work ?

(can't really find a difference with/without) :/
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Old 01-27-2004, 11:52 PM   #5 (permalink)
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Mabie its disabled? :dizzy:
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Old 01-28-2004, 09:45 AM   #6 (permalink)
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Quote:
Originally Posted by Infraid
btw, can you tell me how Translucent= is supposed to work ?

(can't really find a difference with/without) :/
Well...perhaps it defines whether the animation is translucent, or not? Just a guess...
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Old 01-28-2004, 10:08 AM   #7 (permalink)
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Well if we are taling about actions, for some reason a anim is placedbehind the building. Anyone knows what the prob could be
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Old 01-29-2004, 02:06 PM   #8 (permalink)
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Quote:
Originally Posted by Renegade
Quote:
Originally Posted by Infraid
btw, can you tell me how Translucent= is supposed to work ?

(can't really find a difference with/without) :/
Well...perhaps it defines whether the animation is translucent, or not? Just a guess...
ok thx.... :/
but the thing is that I can't see a noticeable difference when on/off... (oh wait, I've already written that)

hence, what does it do ?
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Old 01-29-2004, 04:15 PM   #9 (permalink)
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The problem is Z adjust if the animation is appearing behind a building (probably the buildings animations actually).
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Old 01-29-2004, 10:16 PM   #10 (permalink)
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Quote:
Originally Posted by Renegade
Quote:
Originally Posted by Infraid
btw, can you tell me how Translucent= is supposed to work ?

(can't really find a difference with/without) :/
Well...perhaps it defines whether the animation is translucent, or not? Just a guess...
Thats what I was thinking
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