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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-26-2004, 04:33 PM   #1 (permalink)
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Default ....base...repair...superweapon....

Is there a way to make base repair into a superweapon?
...........................................:scared :...........................................
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Old 01-26-2004, 04:35 PM   #2 (permalink)
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Default Re: ....base...repair...superweapon....

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Is there a way to make base repair into a superweapon?
...........................................:scared :...........................................
Not sure if this will work, but:

Use something like Deezire's Psychic Gas SW, except with only one particle that's invisible and deals negative damage in a wide area. That might work.
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Old 01-26-2004, 04:59 PM   #3 (permalink)
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That would probablity work, I am wanting to make the conyard to make base repairs, like in Renegade. Is there a way for a building to automaticly target your structures?
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Old 01-26-2004, 06:30 PM   #4 (permalink)
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You could try giving it a weapon that fires and deals negative damage and maybe even give it a tag that gives it like a 'guard' logic (i.e., Repair IFV's automatically repair vehicles in their guard range). That might work, but it woun't work as a superweapon.
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Old 01-26-2004, 07:39 PM   #5 (permalink)
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I dont think that would work. I think I found the logic on Sleipnirs Stuff.
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Old 01-27-2004, 04:05 AM   #6 (permalink)
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IFV-Repair only works on VehicleTypes, and MedicHeal only works on infantry - yet it is unlikely that similar stuff works with buildings, since building-repair is a special logic...

As usual, it might work with a particle, though.

Also, something similar to the power on+off SW might work, and abuse is rather improbable, since you wouldn't go and repair your enemy's stuff...
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Old 01-27-2004, 10:46 AM   #7 (permalink)
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I am going to use the Chrono Prison logic on Sleipnirs Stuff.
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Old 01-27-2004, 02:46 PM   #8 (permalink)
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:rockbrow: Link, please?
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Old 01-27-2004, 03:30 PM   #9 (permalink)
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http://www.sleipnirstuff.com/forum/v...7487189f57dd1c
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Old 01-28-2004, 02:58 AM   #10 (permalink)
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I'm also in a project, Heal Shield SW. This SW will completely heal only ur con-yard for 30 sec (that means its not a force shield, but it'll heal ur con-yard in every sec within 30 sec). I think u'll like it. But i have problems to implement it for every sides. Hope i can fix that problem
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