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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 01-31-2004, 05:48 PM   #11 (permalink)
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Nuke G.I. 0wnz0rz SNC-Monkey every day
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Old 02-01-2004, 02:42 AM   #12 (permalink)
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If u r out of idea, try to think how can u add impossible features in Ra2 from generals. At least u have to find some alternate way to have that feature anyway (eg. Laser targeting of tank hunters)
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Old 02-01-2004, 07:19 PM   #13 (permalink)
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I started with giving GI the Ifflebolt weapon from the campagn...FUN FUN.
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Old 02-02-2004, 07:28 AM   #14 (permalink)
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Hehe. Like I said...
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Old 02-02-2004, 09:19 AM   #15 (permalink)
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Quote:
Originally Posted by Renegade
Nuke G.I. 0wnz0rz SNC-Monkey every day
No match for the Eye in the Sky... yes, that was just an eye in the sky...
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Old 02-02-2004, 09:36 AM   #16 (permalink)
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Yeah, and the eye might be released. Right CJ
Weapons by Daedalus
Idea and art by CJ
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Old 02-02-2004, 09:41 AM   #17 (permalink)
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WTF, did you change it's weapons?
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Old 02-02-2004, 11:15 AM   #18 (permalink)
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I made the weapons remember. For the Yuri X. You used the flip tanks and mutate weapon made by me
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Old 02-02-2004, 11:30 AM   #19 (permalink)
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Soundtrack: "Eye of the Tiger"
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Old 02-02-2004, 06:56 PM   #20 (permalink)
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Many people actually get to know you can mod the game by cheating in rules.ini . Encourage them to cheat and youll set them up! :lol:
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