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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 02-08-2004, 03:13 PM   #21 (permalink)
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Quote:
Originally Posted by Renegade
Quote:
Originally Posted by DeeZeL
Just put in mind that you are limited to 100 (or 101) entries in the [VehicleTypes] list, should you exceed this number of entries the mod will constantly crash at the begininng of the game.
Incorrect. The AI will constantly build the last unit in the list that is above 100.
Uhh... I think the main point is that you shouldn't go past 100, doesn't really matter what goes wrong if you do...
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Old 02-09-2004, 08:31 AM   #22 (permalink)
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Yes it does. There's a difference in "your game crashes" and "the AI doesn't behave as it should".

For example, you could put buildable stuff up until 1000, and still play a nice LAN-game, as long as there's no AI playing. Yet if DeeZeL was right, you wouldn't be able to play at all...
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Old 02-09-2004, 08:50 AM   #23 (permalink)
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You can go past 100, only you'l encounter that annoying ai bug. But no crashing. Atleast i never had that
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Old 02-11-2004, 02:16 AM   #24 (permalink)
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If you reorder the list so that units that are never built by any side are at the end of the lists, you can have more buildable units.
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Old 02-11-2004, 10:44 AM   #25 (permalink)
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Yes, unfortunately that is the only solution we have
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