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DeeZire Online > Editing Community > Command and Conquer Editing > Red Alert 2 & Yuri's Revenge Editing » i'm a newbie that needs some help with Boris editing

Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 02-05-2004, 11:59 AM   #1 (permalink)
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Default i'm a newbie that needs some help with Boris editing

I was told once that there was a way to make Boris summon nukes to attack targets rather than MIG's, is this possible? If so, please tell me how.
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Old 02-05-2004, 12:00 PM   #2 (permalink)
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Just make the MiGs invisible and give 'em Nuke missiles for a weapon
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Old 02-05-2004, 12:07 PM   #3 (permalink)
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Quote:
Originally Posted by ComradeJ
Just make the MiGs invisible and give 'em Nuke missiles for a weapon
...im confused... Could you explain to me how to do that?
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Old 02-05-2004, 12:16 PM   #4 (permalink)
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Well its not hard, but first you should know some basics.

To do it use this:
Search for the migs boris uses BPLN or sumtin
You cant make the planes invisible, but you can give them a invisible image so you cant see them. No make them immortal (immume=yes, so theay wont die, because AA will still target them)

No You need to search for the weapon the mig uses
copy the migs missle and name it [NUKEROCKET] or something

Edit the folowing things
Projectile=InvisibleAll
Warhead=(make a warhead, if you dont know how to search for some tutorials)

No give this weapon to the edited mig and Boris will call a mig, that cant be seen and will fire an invisible weapon with a Nuclear explosion
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Old 02-05-2004, 12:33 PM   #5 (permalink)
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Or, if you prefer, you can make a voxel of a nuclear missile, name it BPLN and give it's projectile the same voxel and make an empty voxel called BPLNWO. If you enable NoSpawnAlt=yes on the BPLN, Boris will call in a MiG that looks like a Nuke Missile, it will crash to the ground and...
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Old 02-05-2004, 03:03 PM   #6 (permalink)
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Quote:
Originally Posted by ComradeJ
Or, if you prefer, you can make a voxel of a nuclear missile, name it BPLN and give it's projectile the same voxel and make an empty voxel called BPLNWO. If you enable NoSpawnAlt=yes on the BPLN, Boris will call in a MiG that looks like a Nuke Missile, it will crash to the ground and...
Wait, NoSpawnAlt=yes works on aircraft? I didn't realize this!
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Old 02-05-2004, 03:09 PM   #7 (permalink)
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Yes, this is how some kamikaza planes work
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Old 02-05-2004, 03:12 PM   #8 (permalink)
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Quote:
Originally Posted by needleman
Quote:
Originally Posted by ComradeJ
Or, if you prefer, you can make a voxel of a nuclear missile, name it BPLN and give it's projectile the same voxel and make an empty voxel called BPLNWO. If you enable NoSpawnAlt=yes on the BPLN, Boris will call in a MiG that looks like a Nuke Missile, it will crash to the ground and...
Wait, NoSpawnAlt=yes works on aircraft? I didn't realize this!
I could be wrong, maybe adding suicide=yes to the plane would work better, but I forgot... it has been months ago since I touched rulesmd.ini...
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Old 02-05-2004, 04:12 PM   #9 (permalink)
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Quote:
Originally Posted by ComradeJ
Quote:
Originally Posted by needleman
Quote:
Originally Posted by ComradeJ
Or, if you prefer, you can make a voxel of a nuclear missile, name it BPLN and give it's projectile the same voxel and make an empty voxel called BPLNWO. If you enable NoSpawnAlt=yes on the BPLN, Boris will call in a MiG that looks like a Nuke Missile, it will crash to the ground and...
Wait, NoSpawnAlt=yes works on aircraft? I didn't realize this!
I could be wrong, maybe adding suicide=yes to the plane would work better, but I forgot... it has been months ago since I touched rulesmd.ini...
I think I get it now, I hadn't even heard of rulesmd.ini until about three days ago. Then again, I havent owned YR that long. Anyway, I'll give the invisibility thing a shot.
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Old 02-05-2004, 06:04 PM   #10 (permalink)
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Terribly wrong, guys...and I'm not talking about Deada's spelling!

You have to dance the Limbo, nothing about WO-voxels...

apoc_master, search the forums for the latest kamikaze-plane-thread, everything is described in there.
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