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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
02-05-2004, 11:59 AM
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#1 (permalink)
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Junior Member
Join Date: Feb 2004
Posts: 10
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i'm a newbie that needs some help with Boris editing
I was told once that there was a way to make Boris summon nukes to attack targets rather than MIG's, is this possible? If so, please tell me how.
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02-05-2004, 12:00 PM
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#2 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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Just make the MiGs invisible and give 'em Nuke missiles for a weapon 
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02-05-2004, 12:07 PM
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#3 (permalink)
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Junior Member
Join Date: Feb 2004
Posts: 10
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Quote:
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Originally Posted by ComradeJ
Just make the MiGs invisible and give 'em Nuke missiles for a weapon 
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...im confused... Could you explain to me how to do that?
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02-05-2004, 12:16 PM
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#4 (permalink)
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Senior Member
Join Date: Mar 2003
Location: The Netherlands
Posts: 1,494
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Well its not hard, but first you should know some basics.
To do it use this:
Search for the migs boris uses BPLN or sumtin
You cant make the planes invisible, but you can give them a invisible image so you cant see them. No make them immortal (immume=yes, so theay wont die, because AA will still target them)
No You need to search for the weapon the mig uses
copy the migs missle and name it [NUKEROCKET] or something
Edit the folowing things
Projectile=InvisibleAll
Warhead=(make a warhead, if you dont know how to search for some tutorials)
No give this weapon to the edited mig and Boris will call a mig, that cant be seen and will fire an invisible weapon with a Nuclear explosion
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02-05-2004, 12:33 PM
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#5 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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Or, if you prefer, you can make a voxel of a nuclear missile, name it BPLN and give it's projectile the same voxel and make an empty voxel called BPLNWO. If you enable NoSpawnAlt=yes on the BPLN, Boris will call in a MiG that looks like a Nuke Missile, it will crash to the ground and...
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02-05-2004, 03:03 PM
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#6 (permalink)
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Senior Member
Join Date: Jan 2003
Location: USA
Posts: 223
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Quote:
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Originally Posted by ComradeJ
Or, if you prefer, you can make a voxel of a nuclear missile, name it BPLN and give it's projectile the same voxel and make an empty voxel called BPLNWO. If you enable NoSpawnAlt=yes on the BPLN, Boris will call in a MiG that looks like a Nuke Missile, it will crash to the ground and...
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Wait, NoSpawnAlt=yes works on aircraft? I didn't realize this!
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02-05-2004, 03:09 PM
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#7 (permalink)
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Senior Member
Join Date: Mar 2003
Location: The Netherlands
Posts: 1,494
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Yes, this is how some kamikaza planes work
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02-05-2004, 03:12 PM
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#8 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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Quote:
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Originally Posted by needleman
Quote:
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Originally Posted by ComradeJ
Or, if you prefer, you can make a voxel of a nuclear missile, name it BPLN and give it's projectile the same voxel and make an empty voxel called BPLNWO. If you enable NoSpawnAlt=yes on the BPLN, Boris will call in a MiG that looks like a Nuke Missile, it will crash to the ground and...
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Wait, NoSpawnAlt=yes works on aircraft? I didn't realize this!
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I could be wrong, maybe adding suicide=yes to the plane would work better, but I forgot... it has been months ago since I touched rulesmd.ini...
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02-05-2004, 04:12 PM
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#9 (permalink)
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Junior Member
Join Date: Feb 2004
Posts: 10
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Quote:
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Originally Posted by ComradeJ
Quote:
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Originally Posted by needleman
Quote:
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Originally Posted by ComradeJ
Or, if you prefer, you can make a voxel of a nuclear missile, name it BPLN and give it's projectile the same voxel and make an empty voxel called BPLNWO. If you enable NoSpawnAlt=yes on the BPLN, Boris will call in a MiG that looks like a Nuke Missile, it will crash to the ground and...
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Wait, NoSpawnAlt=yes works on aircraft? I didn't realize this!
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I could be wrong, maybe adding suicide=yes to the plane would work better, but I forgot... it has been months ago since I touched rulesmd.ini...
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I think I get it now, I hadn't even heard of rulesmd.ini until about three days ago. Then again, I havent owned YR that long. Anyway, I'll give the invisibility thing a shot.
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02-05-2004, 06:04 PM
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#10 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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Terribly wrong, guys...and I'm not talking about Deada's spelling!
You have to dance the Limbo, nothing about WO-voxels...
apoc_master, search the forums for the latest kamikaze-plane-thread, everything is described in there.
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