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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
02-17-2004, 07:53 AM
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#1 (permalink)
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Member
Join Date: Dec 2003
Posts: 69
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Walker Vehicles
Can anyone write me, or tell where i can find a tutorial on how to make walker vehicles?
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02-17-2004, 10:01 AM
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#2 (permalink)
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Senior Member
Join Date: Mar 2003
Location: The Netherlands
Posts: 1,494
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Well, in shp ing its easy. Just specifie a few tags, dunno them exactly atm.
I never tried voxels, but i beleave that can be done with HVA-editing
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02-17-2004, 10:13 AM
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#3 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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Mammoth Mk II
It's possible, but I don't know when it would work. I think it'd just work when moving, seeing as it's that way with the choppers in RA2 too...
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02-17-2004, 11:43 AM
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#4 (permalink)
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Senior Member
Join Date: Oct 2003
Location: Russia, Novosibirsk
Posts: 489
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Try to edit Titan from TS/ You'll understand how such units form 
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02-17-2004, 01:22 PM
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#5 (permalink)
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Senior Member
Join Date: Dec 2002
Location: USA
Posts: 1,858
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You might ask in the Voxels forum at Sleipnir's Stuff. Cykique, who has done several walker voxels, posts there occasionally.
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02-17-2004, 08:49 PM
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#6 (permalink)
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Senior Member
Join Date: Aug 2003
Location: Oh-HIGH-Ooh
Posts: 421
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It's done with HVA editing. Napalm made a walker too, I think.
The TS Titan is a SHP. It's barrel is a voxel.
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02-18-2004, 04:34 AM
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#7 (permalink)
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Senior Member
Join Date: Jan 2003
Location: the Netherlands
Posts: 3,036
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Basically, it works like the NightHawk. Multiple Section HVA Animation... SHP is possible, but really hard...
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02-18-2004, 10:04 AM
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#8 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Argentina
Posts: 608
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...Unless done in 3DS, GMAX, Anim8or, or Lightwave
Doing it in voxels through HVA is not really hard, its just extremely time consuming.
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02-18-2004, 10:42 AM
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#9 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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And, depending on the size, it will be disaligned.
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02-26-2004, 08:58 AM
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#10 (permalink)
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Senior Member
Join Date: Mar 2003
Posts: 167
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When you create the voxel for it don't you have to make different sections with specific names like body and left leg or whatever it is meant to be.
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