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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 02-29-2004, 06:52 PM   #1 (permalink)
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Default Laser fun

I want to make a tesla or prisim shot create a gas cloud on shot..can it be done(the ultimate goal is to create a way to deliver the temporal FX without continuous firing.)
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Old 02-29-2004, 09:53 PM   #2 (permalink)
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If I well understand, you want to make a sort of paralysis weapon that doesn't need to constantly fire at the target...

Maybe a little DirectRocker=Tag in the warhead, without the Pushy=Tag will do the job ??


Otherwise, you'll have to work with particles.... :/
(ready yet ?)
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Old 03-01-2004, 12:38 AM   #3 (permalink)
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does Temporal=yes even work when put on a warhead that an anim or particle uses?

There is also the Squid logic.
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Old 03-01-2004, 01:15 AM   #4 (permalink)
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Didn't think of it actually...

And concerning the Squid logic, don't you have to parasite first ?
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Old 03-01-2004, 07:26 AM   #5 (permalink)
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A neutron-particle will most probably not work, although I've never tested that...the problems I see with it are a) object related issues - since the particle is some kind of "special" object, and b) cellspread related issues - a temporal warhead can't even stand a simple cellspread, so how might it react in this case?

And the squid logic is hard coded. The old way, via Paralyzes= needs a parasite.
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Old 03-01-2004, 12:11 PM   #6 (permalink)
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I all ready explored parasites I tried turning the Hornet into a parasite but it did not work well at all.

well I think your right about the limits of the Temporal= tag but what does the Directrocker= and Pushy= do I have never seen these.
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Old 03-01-2004, 02:05 PM   #7 (permalink)
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Ex-Brute-tags. Can be abused.
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Old 03-01-2004, 02:22 PM   #8 (permalink)
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Yup.. but i like using the old brute tags for direct rocking. not for paralising purposes
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Old 03-01-2004, 06:17 PM   #9 (permalink)
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Quote:
Originally Posted by Infraid
And concerning the Squid logic, don't you have to parasite first ?
yes, but LimboLaunch is not necessary.

Quote:
Originally Posted by Renegade
And the squid logic is hard coded. The old way, via Paralyzes= needs a parasite.
how is it hard coded?

Quote:
Originally Posted by daasidar
I all ready explored parasites I tried turning the Hornet into a parasite but it did not work well at all.
please elaborate.

Quote:
Originally Posted by daasidar
well I think your right about the limits of the Temporal= tag but what does the Directrocker= and Pushy= do I have never seen these.
The EMP Tank in DeeZire RA2/YR uses Directrocker=yes and Push=yes.
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Old 03-01-2004, 09:12 PM   #10 (permalink)
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But in your case, you shouldn't put the Pushy=yes....
else all other vehicles will be released if you change target...
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