1. it is on "ROF" entry and how many "Ammo=" it carries.
2. ask the man of the mod, Deezire
3. Drednaught's rockets doesn't employ the "HeatSeeker" projectile stuff w/c is used by the Rocket IFV and the Guardian GI's Missile Launcher.
4. ask smurfbizkit. he imported some Starcraft graphics art to Red Alert 2 format.
5. mmm. .
6. check your RA2 AI.ini . i've noticed a similar thing like in your case. there is an AI taskforce regarding a combination of an Allied Engineer and an IFV (look in the unmodified RA2 AI.ini) . the Computer always likes to fire that taskforce in between tank rushes. it is disabled by default. i enabled it but disabled it for some wacky reason because the AI likes to use it.
7. actually, they use the [Sapper] bomb for naval structures, not the C4. put CellSpread=0 for the weapon. Tanya uses the [Sapper] bomb too.
8. there are two (2) entries for the Siege Chopper. One for the helicopter and one is a structure(?). you must copy the Siege Chopper (unit) entries and Siege Chopper (structure) to Rules.ini for RA2.
i dunno if the Hover stuff logic for the Siege Chopper will work in RA2 like it did in RA2YR..
hope this lights up things. .
