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DeeZire, Redemption
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| Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here. |
06-07-2004, 08:09 AM
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#1 (permalink)
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Senior Member
Join Date: Dec 2002
Location: UK
Posts: 434
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Arctic art showing up in all theaters
Forgive me for I am useless at artmd coding.
I added a building with both arctic and generic art but the arctic art shows up in all theaters.
[EASPOT]
Cameo=PASPOTIC
Normalized=yes
Remapable=yes
Foundation=1x1
Buildup=EASPOTMK
DemandLoadBuildup=true
Height=5
NewTheater=yes
ActiveAnim=EASPOT_A
ActiveAnimDamaged=EASPOT_AD
ActiveAnimZAdjust=-100
ActiveAnimPowered=no
ActiveAnimPoweredLight=yes
PrimaryFireFLH=50,0,300
[EASPOT_A]
Image=EASPOT_A
Normalized=yes
LoopStart=0
LoopEnd=7
LoopCount=-1
Rate=350
Surface=yes
NewTheater=yes
DetailLevel=1
[EASPOT_AD]
Image=EASPOT_A
Normalized=yes
LoopStart=8
LoopEnd=15
LoopCount=-1
Rate=220
Surface=yes
NewTheater=yes
DetailLevel=1
The files <EASPOT.SHP> <EGSPOT.SHP> <EGSPOT_A.SHP> <EGSPOTMK.SHP> are all present and correct.
Everything works, except the arctic version is visible in all theaters.
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06-07-2004, 09:11 AM
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#2 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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Give the tag a correct prefix, i.e. either [GA, [NA, or [YA.
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06-07-2004, 09:41 AM
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#3 (permalink)
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Senior Member
Join Date: Mar 2003
Location: The Netherlands
Posts: 1,494
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Doesnt matter.. i use Ca and that works poerfectly. so do other codes only second letter counts. And give em temp other art and see what happens (just image=GAsomething)
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06-07-2004, 02:39 PM
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#4 (permalink)
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Senior Member
Join Date: Dec 2002
Location: UK
Posts: 434
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I guess the game only recognizes G/N/Y/C because changing it to 'Y' worked. Thanks!
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06-07-2004, 02:43 PM
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#5 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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As I said.
@Daeda: CA is civilian, therefore valid as well. That's why it works. 
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06-08-2004, 11:00 AM
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#6 (permalink)
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Senior Member
Join Date: Mar 2003
Location: The Netherlands
Posts: 1,494
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Yeah guess so.. but i remember seeing B once aswell.. but i never used it..
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06-08-2004, 04:55 PM
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#7 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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I seriously doubt it works...yet, it doesn't matter - since the user's never gonna see our code anyway, and we know what works... 
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06-09-2004, 07:51 AM
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#8 (permalink)
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Senior Member
Join Date: Dec 2002
Location: Argentina
Posts: 608
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Hm, other preffixes work. If you looked at boggy bīs Fallen Angels, he used F as preffix with no problems...
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06-09-2004, 08:18 AM
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#9 (permalink)
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Senior Member
Join Date: Jan 2003
Location: Hamburg, Germany
Posts: 2,208
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M, for example did not work for me...and obviously, E doesn't work either...wonder if there's a pattern...
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06-09-2004, 02:57 PM
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#10 (permalink)
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Senior Member
Join Date: Dec 2002
Location: USA
Posts: 1,858
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Maybe boggy b was using a different version of the game?
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