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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 06-07-2004, 08:09 AM   #1 (permalink)
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Default Arctic art showing up in all theaters

Forgive me for I am useless at artmd coding.

I added a building with both arctic and generic art but the arctic art shows up in all theaters.

[EASPOT]
Cameo=PASPOTIC
Normalized=yes
Remapable=yes
Foundation=1x1
Buildup=EASPOTMK
DemandLoadBuildup=true
Height=5
NewTheater=yes
ActiveAnim=EASPOT_A
ActiveAnimDamaged=EASPOT_AD
ActiveAnimZAdjust=-100
ActiveAnimPowered=no
ActiveAnimPoweredLight=yes
PrimaryFireFLH=50,0,300

[EASPOT_A]
Image=EASPOT_A
Normalized=yes
LoopStart=0
LoopEnd=7
LoopCount=-1
Rate=350
Surface=yes
NewTheater=yes
DetailLevel=1

[EASPOT_AD]
Image=EASPOT_A
Normalized=yes
LoopStart=8
LoopEnd=15
LoopCount=-1
Rate=220
Surface=yes
NewTheater=yes
DetailLevel=1


The files <EASPOT.SHP> <EGSPOT.SHP> <EGSPOT_A.SHP> <EGSPOTMK.SHP> are all present and correct.
Everything works, except the arctic version is visible in all theaters.
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Old 06-07-2004, 09:11 AM   #2 (permalink)
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Give the tag a correct prefix, i.e. either [GA, [NA, or [YA.
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Old 06-07-2004, 09:41 AM   #3 (permalink)
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Doesnt matter.. i use Ca and that works poerfectly. so do other codes only second letter counts. And give em temp other art and see what happens (just image=GAsomething)
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Old 06-07-2004, 02:39 PM   #4 (permalink)
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I guess the game only recognizes G/N/Y/C because changing it to 'Y' worked. Thanks!
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Old 06-07-2004, 02:43 PM   #5 (permalink)
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As I said.
@Daeda: CA is civilian, therefore valid as well. That's why it works.
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Old 06-08-2004, 11:00 AM   #6 (permalink)
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Yeah guess so.. but i remember seeing B once aswell.. but i never used it..
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Old 06-08-2004, 04:55 PM   #7 (permalink)
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I seriously doubt it works...yet, it doesn't matter - since the user's never gonna see our code anyway, and we know what works...
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Old 06-09-2004, 07:51 AM   #8 (permalink)
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Hm, other preffixes work. If you looked at boggy bīs Fallen Angels, he used F as preffix with no problems...
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Old 06-09-2004, 08:18 AM   #9 (permalink)
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M, for example did not work for me...and obviously, E doesn't work either...wonder if there's a pattern...
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Old 06-09-2004, 02:57 PM   #10 (permalink)
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Maybe boggy b was using a different version of the game?
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