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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 06-27-2004, 03:32 PM   #1 (permalink)
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Default Natural Smoke?

I was looking through the rules.ini and came across this,

Code:
NaturalSmokeLocation=-12,0,370
on the Soviet War factory. My question is, is this a valid tag? Does it require any other tags (that aren't specified) to work correctly?

I searched the editing encyclopedia but found nothing on this.
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Old 06-27-2004, 04:30 PM   #2 (permalink)
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Works fine, although you should specify NaturalParticleSystem= as well.
I, for example, have
NaturalParticleSystem=SmallGreySSys
NaturalParticleLocation=125,135,350 on my Ore Purifier.
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Old 06-27-2004, 05:37 PM   #3 (permalink)
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Thanks Renegade, much appreciated.

Are those values FLH, or XYZ? In other words, which value is height, which brings it towards the bottom left of the screen, and which brings it towards the bottom right.
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Old 06-27-2004, 07:09 PM   #4 (permalink)
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Quote:
Originally Posted by DeeZire
NaturalParticleLocation=
Specifies the location on the BuildingType where the NaturalParticleSystem= will be displayed. Is measured in pixel offsets in X,Y,Z format with 0,0,0 being the exact center of the structure.
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Old 06-27-2004, 07:53 PM   #5 (permalink)
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ah, thanks again, no wonder i didn't find that i was searching for naturalsmoke, not naturalparticle
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