I think that the answer to the 1st question is:
PoseDir=2 ; aircraft landing facing (0=N, 1=NE, 2=E, etc)
The answer to 2 is:
PipScale=Ammo- what kind of pip
PipWrap=2 how many pips to draw before wrapping
Reload=200 time delay between reloads(you dont have to add it the def is 0 )
InitialAmmo=2 number of round the unit start's with ( -1 means full)
EmptyReload=200 Frames before first reload occurs when unit is empty
ReloadIncrement=40 if its more then 0 it will slow(i think) the reload.
Ammo=2 number of rounds carried between reloads
I dont know if it will work with a docing unit.
