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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 07-30-2004, 01:20 PM   #1 (permalink)
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Default 2 turrets

ok, i asked a while ago about making a unit with 2 turrets... its still a no-go. i have absolutely no idea what im doing rong. can sum1 post either a tutorial or the code of such a unit? sum1 sed (sorry, cant remember who) that the turrets dont work proply, so im jus gonna put omnifire=yes on the guns... that should sort it...
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Old 07-30-2004, 11:44 PM   #2 (permalink)
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I heard there were some problems with multiple turrets, like they had rotate similtaunously, though I'm not quite certain. This topic might have come up multiple times in the past, so it would be wise to use the search button to look through archives for a solution that suits you.
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Old 07-31-2004, 01:22 AM   #3 (permalink)
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Which effect should having 2 turrets give you ?

1 turret for 1 weapon, or 2 turrets for the same weapon ?
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Old 07-31-2004, 04:31 AM   #4 (permalink)
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