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Red Alert 2 & Yuri's Revenge Editing Discuss any modding related issues to do with Red Alert 2 and Yuri's Revenge here.

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Old 03-02-2003, 10:18 PM   #11 (permalink)
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The easiest way is to trick the animation shp itself...
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Old 03-04-2003, 02:55 PM   #12 (permalink)
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Hello again. I dont know how to make weapons Animations. I made an eight-frames .shp with the grenade 45 degrees rotated each one. I want that the game uses all the frames, coz it only uses one of them. I know, this has nothing to do with the bouncy grenade, is just another problem I have
does someone know where can i get an animation-making tutorial?
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Old 03-04-2003, 05:14 PM   #13 (permalink)
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Sorry JhonnyRey but This forums is to speak in English... not spanish (vale? )
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Old 03-07-2003, 06:34 AM   #14 (permalink)
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I know how to do it, very simple. The weapon disc Thrower used in TS remains in Ra2/YR rules files (i can't remember its name now). I had re-enabled it in YR and it works. It's just a little bouncy and just like the weapon u want. Check it out !
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Old 03-07-2003, 09:10 PM   #15 (permalink)
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Quote:
Originally Posted by XGamer
Actually, when I tried Bouncy=yes, I did get it to work, but not completely. The unit had to hit another unit with the bouncy weapon, and only from certain angles/distances. A little evidence that it was converted to become shrapnel code.
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Old 03-08-2003, 12:43 AM   #16 (permalink)
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yes, i know- the TS grenade... I tried it, and it gave me an internal error... maybe its my computer, it gave A LOT of internal errors... :cry:
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Old 03-08-2003, 06:20 AM   #17 (permalink)
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Try reinstalling YR. :rockbrow:
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